Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch

This commit is contained in:
Robert Osfield
2017-11-29 09:30:56 +00:00
9 changed files with 117 additions and 77 deletions

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@@ -55,6 +55,7 @@ SET(TARGET_H
${HEADER_PATH}/ColorMaski
${HEADER_PATH}/ColorMatrix
${HEADER_PATH}/ComputeBoundsVisitor
${HEADER_PATH}/ComputeDispatch
${HEADER_PATH}/ContextData
${HEADER_PATH}/ConvexPlanarOccluder
${HEADER_PATH}/ConvexPlanarPolygon
@@ -267,6 +268,7 @@ SET(TARGET_SRC
ColorMaski.cpp
ColorMatrix.cpp
ComputeBoundsVisitor.cpp
ComputeDispatch.cpp
ContextData.cpp
ConvexPlanarOccluder.cpp
ConvexPlanarPolygon.cpp

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@@ -0,0 +1,16 @@
#include <osg/ComputeDispatch>
using namespace osg;
ComputeDispatch::ComputeDispatch(const ComputeDispatch&o,const osg::CopyOp& copyop):
Drawable(o,copyop),
_numGroupsX(o._numGroupsX),
_numGroupsY(o._numGroupsY),
_numGroupsZ(o._numGroupsZ)
{
}
void ComputeDispatch::drawImplementation(RenderInfo& renderInfo) const
{
renderInfo.getState()->get<GLExtensions>()->glDispatchCompute(_numGroupsX, _numGroupsY, _numGroupsZ);
}

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@@ -92,8 +92,7 @@ void Program::ProgramBinary::assign(unsigned int size, const unsigned char* data
Program::Program() :
_geometryVerticesOut(1), _geometryInputType(GL_TRIANGLES),
_geometryOutputType(GL_TRIANGLE_STRIP),
_numGroupsX(0), _numGroupsY(0), _numGroupsZ(0), _feedbackmode(GL_SEPARATE_ATTRIBS)
_geometryOutputType(GL_TRIANGLE_STRIP), _feedbackmode(GL_SEPARATE_ATTRIBS)
{
}
@@ -133,10 +132,6 @@ Program::Program(const Program& rhs, const osg::CopyOp& copyop):
_geometryInputType = rhs._geometryInputType;
_geometryOutputType = rhs._geometryOutputType;
_numGroupsX = rhs._numGroupsX;
_numGroupsY = rhs._numGroupsY;
_numGroupsZ = rhs._numGroupsZ;
_feedbackmode=rhs._feedbackmode;
_feedbackout=rhs._feedbackout;
}
@@ -173,15 +168,6 @@ int Program::compare(const osg::StateAttribute& sa) const
if( _geometryOutputType < rhs._geometryOutputType ) return -1;
if( rhs._geometryOutputType < _geometryOutputType ) return 1;
if( _numGroupsX < rhs._numGroupsX ) return -1;
if( rhs._numGroupsX < _numGroupsX ) return 1;
if( _numGroupsY < rhs._numGroupsY ) return -1;
if( rhs._numGroupsY < _numGroupsY ) return 1;
if( _numGroupsZ < rhs._numGroupsZ ) return -1;
if( rhs._numGroupsZ < _numGroupsZ ) return 1;
if(_feedbackout<rhs._feedbackout) return -1;
if(_feedbackmode<rhs._feedbackmode) return -1;
@@ -386,20 +372,6 @@ GLint Program::getParameter( GLenum pname ) const
return 0;
}
void Program::setComputeGroups( GLint numGroupsX, GLint numGroupsY, GLint numGroupsZ )
{
_numGroupsX = numGroupsX;
_numGroupsY = numGroupsY;
_numGroupsZ = numGroupsZ;
}
void Program::getComputeGroups( GLint& numGroupsX, GLint& numGroupsY, GLint& numGroupsZ ) const
{
numGroupsX = _numGroupsX;
numGroupsY = _numGroupsY;
numGroupsZ = _numGroupsZ;
}
void Program::addBindAttribLocation( const std::string& name, GLuint index )
{
_attribBindingList[name] = index;
@@ -1108,8 +1080,4 @@ Program::ProgramBinary* Program::PerContextProgram::compileProgramBinary(osg::St
void Program::PerContextProgram::useProgram() const
{
_extensions->glUseProgram( _glProgramHandle );
if ( _program->_numGroupsX>0 && _program->_numGroupsY>0 && _program->_numGroupsZ>0 )
{
_extensions->glDispatchCompute( _program->_numGroupsX, _program->_numGroupsY, _program->_numGroupsZ );
}
}

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@@ -0,0 +1,36 @@
#include <osg/ComputeDispatch>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
// _numGroupsX/Y/Z
static bool checkComputeGroups( const osg::ComputeDispatch& attr )
{
GLint numX = 0, numY = 0, numZ = 0;
attr.getComputeGroups( numX, numY, numZ );
return numX>0 && numY>0 && numZ>0;
}
static bool readComputeGroups( osgDB::InputStream& is, osg::ComputeDispatch& attr )
{
GLint numX = 0, numY = 0, numZ = 0;
is >> numX >> numY >> numZ;
attr.setComputeGroups( numX, numY, numZ );
return true;
}
static bool writeComputeGroups( osgDB::OutputStream& os, const osg::ComputeDispatch& attr )
{
GLint numX = 0, numY = 0, numZ = 0;
attr.getComputeGroups( numX, numY, numZ );
os << numX << numY << numZ << std::endl;
return true;
}
REGISTER_OBJECT_WRAPPER( ComputeDispatch,
new osg::ComputeDispatch,
osg::ComputeDispatch,
"osg::Object osg::Node osg::Drawable osg::ComputeDispatch" )
{
ADD_USER_SERIALIZER( ComputeGroups ); // _numGroupsX/Y/Z
}

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@@ -121,29 +121,6 @@ static bool writeFeedBackMode( osgDB::OutputStream& os, const osg::Program& attr
os << attr.getTransformFeedBackMode()<< std::endl;
return true;
}
// _numGroupsX/Y/Z
static bool checkComputeGroups( const osg::Program& attr )
{
GLint numX = 0, numY = 0, numZ = 0;
attr.getComputeGroups( numX, numY, numZ );
return numX>0 && numY>0 && numZ>0;
}
static bool readComputeGroups( osgDB::InputStream& is, osg::Program& attr )
{
GLint numX = 0, numY = 0, numZ = 0;
is >> numX >> numY >> numZ;
attr.setComputeGroups( numX, numY, numZ );
return true;
}
static bool writeComputeGroups( osgDB::OutputStream& os, const osg::Program& attr )
{
GLint numX = 0, numY = 0, numZ = 0;
attr.getComputeGroups( numX, numY, numZ );
os << numX << numY << numZ << std::endl;
return true;
}
static bool checkBindUniformBlock( const osg::Program& node )
{
@@ -190,11 +167,6 @@ REGISTER_OBJECT_WRAPPER( Program,
ADD_USER_SERIALIZER( GeometryInputType ); // _geometryInputType
ADD_USER_SERIALIZER( GeometryOutputType ); // _geometryOutputType
{
UPDATE_TO_VERSION_SCOPED( 95 )
ADD_USER_SERIALIZER( ComputeGroups ); // _numGroupsX/Y/Z
}
{
UPDATE_TO_VERSION_SCOPED( 116 )
ADD_USER_SERIALIZER( FeedBackVaryingsName );