From Pjotr Svetachov, "have added some missing serializers for RigGeomery. Withouth them I
ran into two issues. At first you get a bunch of warnings that osg::ComputeBoundCallback and osg::UpdateCallback were unsupported wrapper classes when converting fbx models with skeletal animation to osg(t/b). The second issue was that when reading, the readers fail to read the ComputeBoundCallback and UpdateCallback and set them to NULL which messes up the RigGeometry. Because a RigGeometry makes his own classes in the constructor it might be preferable to not write them at all, because now those classes are being made two times when reading a RigGeometry. But after thinking about this that would place too much limits on them (you won't be able to share or name them and save that information or make a new inherited class from them and write that one) So I ended up thinking the best way was to just write the files. "
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#undef OBJECT_CAST
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#define OBJECT_CAST dynamic_cast
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#include <osg/Drawable>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER2(osg_ComputeBoundingBoxCallback,
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new osg::Drawable::ComputeBoundingBoxCallback,
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osg::Drawable::ComputeBoundingBoxCallback,
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"osg::ComputeBoundingBoxCallback",
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"osg::Object osg::ComputeBoundingBoxCallback") {
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}
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#undef OBJECT_CAST
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#define OBJECT_CAST static_cast
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16
src/osgWrappers/serializers/osg/UpdateCallback.cpp
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16
src/osgWrappers/serializers/osg/UpdateCallback.cpp
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#undef OBJECT_CAST
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#define OBJECT_CAST dynamic_cast
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#include <osg/Drawable>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER2(osg_Drawable_UpdateCallback,
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new osg::Drawable::UpdateCallback,
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osg::Drawable::UpdateCallback,
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"osg::UpdateCallback",
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"osg::Object osg::UpdateCallback") {}
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#undef OBJECT_CAST
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#define OBJECT_CAST static_cast
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#undef OBJECT_CAST
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#define OBJECT_CAST dynamic_cast
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#include <osgAnimation/RigGeometry>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER(osgAnimation_RigComputeBoundingBoxCallback,
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new osgAnimation::RigComputeBoundingBoxCallback,
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osgAnimation::RigComputeBoundingBoxCallback,
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"osg::Object osg::ComputeBoundingBoxCallback osgAnimation::RigComputeBoundingBoxCallback") {
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}
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#undef OBJECT_CAST
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#define OBJECT_CAST static_cast
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16
src/osgWrappers/serializers/osgAnimation/UpdateVertex.cpp
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src/osgWrappers/serializers/osgAnimation/UpdateVertex.cpp
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#undef OBJECT_CAST
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#define OBJECT_CAST dynamic_cast
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#include <osgAnimation/RigGeometry>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER2(osg_Drawable_UpdateCallback,
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new osgAnimation::RigGeometry::UpdateVertex,
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osgAnimation::RigGeometry::UpdateVertex,
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"osgAnimation::UpdateVertex",
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"osg::Object osg::UpdateCallback osgAnimation::UpdateVertex") {}
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#undef OBJECT_CAST
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#define OBJECT_CAST static_cast
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