Ported osgbillboard over to osgViewer
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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgbillboard.cpp
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LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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@@ -4,12 +4,8 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgbillboard.cpp
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LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -losgViewer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgbillboard
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INC += $(PRODUCER_INCLUDE_DIR) $(X_INC)
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LDFLAGS += $(PRODUCER_LIB_DIR)
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include $(TOPDIR)/Make/makerules
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@@ -13,8 +13,7 @@
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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#include <osgProducer/Viewer>
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#include <osgViewer/Viewer>
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//
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// A simple demo demonstrating different texturing modes,
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@@ -161,74 +160,14 @@ osg::Node* createModel()
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return root;
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}
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int main( int argc, char **argv )
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int main(int, char**)
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// set up the usage document, in case we need to print out how to use this program.
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use billboard nodes.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
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arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
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// initialize the viewer.
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osgProducer::Viewer viewer(arguments);
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// set up the value with sensible default event handlers.
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viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
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// get details on keyboard and mouse bindings used by the viewer.
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viewer.getUsage(*arguments.getApplicationUsage());
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// if user request help write it out to cout.
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if (arguments.read("-h") || arguments.read("--help"))
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{
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arguments.getApplicationUsage()->write(std::cout);
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return 1;
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}
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// any option left unread are converted into errors to write out later.
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arguments.reportRemainingOptionsAsUnrecognized();
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// report any errors if they have occured when parsing the program aguments.
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if (arguments.errors())
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{
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arguments.writeErrorMessages(std::cout);
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return 1;
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}
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// construct the viewer
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osgViewer::Viewer viewer;
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// create a model from the images.
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osg::Node* rootNode = createModel();
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// set the scene to render
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viewer.setSceneData(rootNode);
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viewer.setSceneData(createModel());
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// create the windows and run the threads.
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viewer.realize();
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while( !viewer.done() )
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{
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// wait for all cull and draw threads to complete.
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viewer.sync();
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// update the scene by traversing it with the the update visitor which will
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// call all node update callbacks and animations.
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viewer.update();
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// fire off the cull and draw traversals of the scene.
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viewer.frame();
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}
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// wait for all cull and draw threads to complete.
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viewer.sync();
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// run a clean up frame to delete all OpenGL objects.
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viewer.cleanup_frame();
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// wait for all the clean up frame to complete.
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viewer.sync();
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return 0;
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// run the viewers frame loop
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return viewer.run();
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}
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@@ -1,8 +1,4 @@
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// C++ source file - (C) 2003 Robert Osfield, released under the OSGPL.
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//
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// Simple example of use of Producer::RenderSurface to create an OpenGL
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// graphics window, and OSG for rendering.
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#if 1
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#include <osgDB/ReadFile>
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#include <osgViewer/Viewer>
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@@ -172,7 +168,7 @@ int main( int argc, char **argv )
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viewer.setSceneData(loadedModel.get());
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viewer.realize();
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// viewer.realize();
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unsigned int numFrames = 0;
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while(!viewer.done() && !(limitNumberOfFrames && numFrames>=maxFrames))
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@@ -183,3 +179,15 @@ int main( int argc, char **argv )
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return 0;
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}
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#else
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#include <osgViewer/Viewer>
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#include <osgDB/ReadFile>
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int main( int, char **)
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{
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osgViewer::Viewer viewer;
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viewer.setSceneData(osgDB::readNodeFile("cow.osg"));
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viewer.run();
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}
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#endif
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