Moved the istream and ostream support from Vec* and Matrix* into a seperate io_utils file.
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@@ -13,6 +13,7 @@
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#include <osg/AnimationPath>
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#include <osg/MatrixTransform>
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#include <osg/PositionAttitudeTransform>
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#include <osg/io_utils>
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using namespace osg;
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