diff --git a/src/Demos/osgvertexprogram/osgvertexprogram.cpp b/src/Demos/osgvertexprogram/osgvertexprogram.cpp index 69218a818..009dcc659 100644 --- a/src/Demos/osgvertexprogram/osgvertexprogram.cpp +++ b/src/Demos/osgvertexprogram/osgvertexprogram.cpp @@ -29,7 +29,7 @@ #include float refract = 1.01; // ratio of indicies of refraction -float fresnel = 2.0; // Fresnel multiplier +float fresnel = 1.1; // Fresnel multiplier const char vpstr[] = @@ -135,9 +135,8 @@ osg::TextureCubeMap* readCubeMap() { osg::TextureCubeMap* cubemap = new osg::TextureCubeMap; //#define CUBEMAP_FILENAME(face) "nvlobby_" #face ".png" - #define CUBEMAP_FILENAME(face) "osg_" #face ".png" - //#define CUBEMAP_FILENAME(face) "snow_" #face ".jpg" - //#define CUBEMAP_FILENAME(face) "mars_" #face ".rgb" + //#define CUBEMAP_FILENAME(face) "Cubemap_axis/" #face ".png" + #define CUBEMAP_FILENAME(face) "Cubemap_snow/" #face ".jpg" osg::Image* imagePosX = osgDB::readImageFile(CUBEMAP_FILENAME(posx)); osg::Image* imageNegX = osgDB::readImageFile(CUBEMAP_FILENAME(negx)); @@ -183,7 +182,8 @@ public: if (cv) { const osg::Matrix& MV = cv->getModelViewMatrix(); - const osg::Matrix R = osg::Matrix::rotate( osg::Vec3(0,-1,0), osg::Vec3(0,0,1) ); + const osg::Matrix R = osg::Matrix::rotate( osg::DegreesToRadians(112.0f), 0.0f,0.0f,1.0f)* + osg::Matrix::rotate( osg::DegreesToRadians(90.0f), 1.0f,0.0f,0.0f); osg::Quat q; q.set(MV);