Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
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@@ -35,10 +35,10 @@ class OSGSIM_EXPORT OverlayNode : public osg::Group
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virtual void traverse(osg::NodeVisitor& nv);
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/** Set the overlay subgraph which will be render to texture.*/
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/** Set the overlay subgraph which will be rendered to texture.*/
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void setOverlaySubgraph(osg::Node* node);
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/** Get the overlay subgraph which will be render to texture.*/
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/** Get the overlay subgraph which will be rendered to texture.*/
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osg::Node* getOverlaySubgraph() { return _overlaySubgraph.get(); }
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/** Get the const overlay subgraph which will be render to texture.*/
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