Refactored RayTracedTechnique to allow the position of the rendered part of the volume to be decoupled from the image data.
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@@ -14,4 +14,5 @@ char volume_vert[] = "#version 110\n"
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" gl_ObjectPlaneT[0],\n"
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" gl_ObjectPlaneR[0],\n"
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" gl_ObjectPlaneQ[0]);\n"
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"}\n";
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"}\n"
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"\n";
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