Removed all references to using namespace std to help solve compilation problems
under Windows and IRIX. Also integrated small change to lib3ds from Drew for IRIX compilation.
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@@ -14,7 +14,7 @@
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#include <iostream.h>
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#else
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#include <iostream>
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using namespace std;
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using std::istream;
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#endif
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namespace osgDB {
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@@ -16,7 +16,7 @@
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#include <fstream.h>
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#else
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#include <fstream>
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using namespace std;
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using std::ofstream;
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#endif
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namespace osgDB {
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@@ -22,13 +22,14 @@
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#include <string>
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/*
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#ifdef OSG_USE_IO_DOT_H
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#include <iostream.h>
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#else
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#include <iostream>
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using namespace std;
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#endif
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*/
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namespace osgGLUT{
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/** A basic viewer base class which provides a window, simple keyboard and mouse interaction.
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