Introduce new run frame rate management support to allow control of maximum frame rate and to support on demand rendering of frames

This commit is contained in:
Robert Osfield
2009-04-24 16:20:50 +00:00
parent 860ae27faf
commit a50f0ccfaf
10 changed files with 198 additions and 57 deletions

View File

@@ -73,9 +73,9 @@ class OSGVIEWER_EXPORT CompositeViewer : public ViewerBase, public virtual osg::
const osg::FrameStamp* getFrameStamp() const { return _frameStamp.get(); }
virtual double elapsedTime();
virtual osg::FrameStamp* getViewerFrameStamp() { return getFrameStamp(); }
/** Execute a main frame loop.
* Equivalent to while (!viewer.done()) viewer.frame();
@@ -84,17 +84,20 @@ class OSGVIEWER_EXPORT CompositeViewer : public ViewerBase, public virtual osg::
*/
virtual int run();
/** check to see if the new frame is required, called by run(..) when FrameScheme is set to ON_DEMAND.*/
virtual bool checkNeedToDoFrame();
virtual void advance(double simulationTime=USE_REFERENCE_TIME);
virtual void eventTraversal();
virtual void updateTraversal();
void setCameraWithFocus(osg::Camera* camera);
osg::Camera* getCameraWithFocus() { return _cameraWithFocus.get(); }
const osg::Camera* getCameraWithFocus() const { return _cameraWithFocus.get(); }
osgViewer::View* getViewWithFocus() { return _viewWithFocus.get(); }
const osgViewer::View* getViewWithFocus() const { return _viewWithFocus.get(); }

View File

@@ -233,6 +233,7 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgGA::GUIActionAdapter
osg::ref_ptr<osg::DisplaySettings> _displaySettings;
osgUtil::SceneView::FusionDistanceMode _fusionDistanceMode;
float _fusionDistanceValue;
};
}

View File

@@ -35,7 +35,7 @@ class OSGVIEWER_EXPORT Viewer : public ViewerBase, public osgViewer::View
Viewer(const osgViewer::Viewer& viewer, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
virtual ~Viewer();
META_Object(osgViewer,Viewer);
/** Take all the settings, Camera and Slaves from the passed in view(er), leaving it empty. */
@@ -74,9 +74,8 @@ class OSGVIEWER_EXPORT Viewer : public ViewerBase, public osgViewer::View
virtual double elapsedTime();
virtual osg::FrameStamp* getViewerFrameStamp() { return getFrameStamp(); }
virtual osg::FrameStamp* getViewerFrameStamp() { return getFrameStamp(); }
/** Execute a main frame loop.
* Equivalent to while (!viewer.done()) viewer.frame();
@@ -85,18 +84,21 @@ class OSGVIEWER_EXPORT Viewer : public ViewerBase, public osgViewer::View
*/
virtual int run();
/** check to see if the new frame is required, called by run(..) when FrameScheme is set to ON_DEMAND.*/
virtual bool checkNeedToDoFrame();
virtual void advance(double simulationTime=USE_REFERENCE_TIME);
virtual void eventTraversal();
virtual void updateTraversal();
void setCameraWithFocus(osg::Camera* camera) { _cameraWithFocus = camera; }
osg::Camera* getCameraWithFocus() { return _cameraWithFocus.get(); }
const osg::Camera* getCameraWithFocus() const { return _cameraWithFocus.get(); }
virtual void getCameras(Cameras& cameras, bool onlyActive=true);
virtual void getContexts(Contexts& contexts, bool onlyValid=true);
virtual void getAllThreads(Threads& threads, bool onlyActive=true);

View File

@@ -199,14 +199,27 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
/** Check to see if windows are still open, if not set viewer done to true. */
void checkWindowStatus();
enum FrameScheme
{
ON_DEMAND,
CONTINUOUS
};
void setRunFrameScheme(FrameScheme fs) { _runFrameScheme = fs; }
FrameScheme getRunFrameScheme() const { return _runFrameScheme; }
void setRunMaxFrameRate(double frameRate) { _runMaxFrameRate = frameRate; }
double getRunMaxFrameRate() const { return _runMaxFrameRate; }
/** Execute a main frame loop.
* Equivalent to while (!viewer.done()) viewer.frame();
* Also calls realize() if the viewer is not already realized,
* and installs trackball manipulator if one is not already assigned.
*/
virtual int run() = 0;
virtual int run();
/** check to see if the new frame is required, called by run(..) when FrameScheme is set to ON_DEMAND.*/
virtual bool checkNeedToDoFrame() = 0;
/** Render a complete new frame.
* Calls advance(), eventTraversal(), updateTraversal(), renderingTraversals(). */
@@ -249,16 +262,20 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
virtual void getUsage(osg::ApplicationUsage& usage) const = 0;
protected:
void viewerBaseInit();
friend class osgViewer::View;
inline void makeCurrent(osg::GraphicsContext* gc)
{
if (_currentContext==gc) return;
releaseContext();
if (gc && gc->valid() && gc->makeCurrent()) _currentContext = gc;
}
inline void releaseContext()
{
if (_currentContext.valid() && _currentContext->valid())
@@ -275,21 +292,28 @@ class OSGVIEWER_EXPORT ViewerBase : public virtual osg::Object
int _keyEventSetsDone;
bool _quitEventSetsDone;
bool _releaseContextAtEndOfFrameHint;
ThreadingModel _threadingModel;
bool _threadsRunning;
bool _requestRedraw;
bool _requestContinousUpdate;
FrameScheme _runFrameScheme;
double _runMaxFrameRate;
BarrierPosition _endBarrierPosition;
osg::ref_ptr<osg::BarrierOperation> _startRenderingBarrier;
osg::ref_ptr<osg::BarrierOperation> _endRenderingDispatchBarrier;
osg::ref_ptr<osg::EndOfDynamicDrawBlock> _endDynamicDrawBlock;
osg::ref_ptr<osgGA::EventVisitor> _eventVisitor;
osg::ref_ptr<osg::OperationQueue> _updateOperations;
osg::ref_ptr<osgUtil::UpdateVisitor> _updateVisitor;
osg::ref_ptr<osg::Operation> _realizeOperation;
osg::ref_ptr<osgUtil::IncrementalCompileOperation> _incrementalCompileOperation;