Introduce new run frame rate management support to allow control of maximum frame rate and to support on demand rendering of frames
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@@ -1696,10 +1696,12 @@ void View::assignSceneDataToCameras()
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void View::requestRedraw()
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{
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getViewerBase()->_requestRedraw = true;
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}
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void View::requestContinuousUpdate(bool)
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void View::requestContinuousUpdate(bool flag)
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{
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getViewerBase()->_requestContinousUpdate = flag;
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}
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void View::requestWarpPointer(float x,float y)
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