Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
Added public accessors to the Drawable::VertexArrayStateList.
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@@ -34,9 +34,9 @@ namespace osg{
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META_Node(osg, ComputeDispatch);
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virtual void compileGLObjects(RenderInfo& renderInfo) const {}
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virtual void compileGLObjects(RenderInfo&) const {}
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virtual VertexArrayState* createVertexArrayState(RenderInfo& renderInfo) const { return 0; }
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virtual VertexArrayState* createVertexArrayStateImplememtation(RenderInfo&) const { return 0; }
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virtual void drawImplementation(RenderInfo& renderInfo) const;
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