Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.

Added public accessors to the Drawable::VertexArrayStateList.
This commit is contained in:
Robert Osfield
2017-11-29 14:22:31 +00:00
parent 03434b20cf
commit a6069c3226
11 changed files with 62 additions and 14 deletions

View File

@@ -265,7 +265,7 @@ namespace osgParticle
* for all graphics contexts. */
virtual void releaseGLObjects(osg::State* state=0) const;
virtual osg::VertexArrayState* createVertexArrayState(osg::RenderInfo& renderInfo) const;
virtual osg::VertexArrayState* createVertexArrayStateImplemenation(osg::RenderInfo& renderInfo) const;
void adjustEstimatedMaxNumOfParticles(int delta) { _estimatedMaxNumOfParticles += delta; }