Renamed ShaderTechnique to RayTracedTechnique
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@@ -63,7 +63,7 @@
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#include <osg/ImageUtils>
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#include <osgVolume/Volume>
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#include <osgVolume/VolumeTile>
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#include <osgVolume/ShaderTechnique>
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#include <osgVolume/RayTracedTechnique>
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#include <osgVolume/FixedFunctionTechnique>
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typedef std::vector< osg::ref_ptr<osg::Image> > ImageList;
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@@ -1324,7 +1324,7 @@ int main( int argc, char **argv )
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layer->addProperty(new osgVolume::TransferFunctionProperty(transferFunction.get()));
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}
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tile->setVolumeTechnique(new osgVolume::ShaderTechnique);
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tile->setVolumeTechnique(new osgVolume::RayTracedTechnique);
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}
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else
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{
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