Renamed ShaderTechnique to RayTracedTechnique

This commit is contained in:
Robert Osfield
2009-01-21 14:27:58 +00:00
parent 0897368fa6
commit a6284b0e03
9 changed files with 74 additions and 74 deletions

View File

@@ -11,22 +11,22 @@
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVOLUME_SHADERTECHNIQUE
#define OSGVOLUME_SHADERTECHNIQUE 1
#ifndef OSGVOLUME_RAYTRACEDTECHNIQUE
#define OSGVOLUME_RAYTRACEDTECHNIQUE 1
#include <osgVolume/VolumeTechnique>
namespace osgVolume {
class OSGVOLUME_EXPORT ShaderTechnique : public VolumeTechnique
class OSGVOLUME_EXPORT RayTracedTechnique : public VolumeTechnique
{
public:
ShaderTechnique();
RayTracedTechnique();
ShaderTechnique(const ShaderTechnique&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
RayTracedTechnique(const RayTracedTechnique&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgVolume, ShaderTechnique);
META_Object(osgVolume, RayTracedTechnique);
virtual void init();
@@ -42,7 +42,7 @@ class OSGVOLUME_EXPORT ShaderTechnique : public VolumeTechnique
protected:
virtual ~ShaderTechnique();
virtual ~RayTracedTechnique();
osg::ref_ptr<osg::Geode> _geode;
};