update serializer with new properties
This commit is contained in:
@@ -22,6 +22,9 @@
|
||||
#include <osg/Matrix>
|
||||
#include <osg/Array>
|
||||
|
||||
///texture unit reserved for morphtarget TBO
|
||||
#define MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT 7
|
||||
|
||||
namespace osgAnimation
|
||||
{
|
||||
class MorphGeometry;
|
||||
@@ -39,12 +42,13 @@ namespace osgAnimation
|
||||
|
||||
virtual void operator()(MorphGeometry&);
|
||||
|
||||
inline void setShader(osg::Shader*s){_shader=s;}
|
||||
inline osg::Shader * getShader()const{return _shader;}
|
||||
inline void setShader( osg::Shader*s ) { _shader=s; }
|
||||
inline const osg::Shader * getShader() const{ return _shader; }
|
||||
inline osg::Shader * getShader() { return _shader; }
|
||||
|
||||
///texture unit reserved for morphtarget TBO default is 7
|
||||
void setReservedTextureUnit(unsigned int t){_reservedTextureUnit=t;}
|
||||
unsigned int getReservedTextureUnit() const {return _reservedTextureUnit;}
|
||||
void setReservedTextureUnit(unsigned int t) { _reservedTextureUnit=t; }
|
||||
unsigned int getReservedTextureUnit() const { return _reservedTextureUnit;}
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
#include <osg/Matrix>
|
||||
#include <osg/Array>
|
||||
|
||||
#define RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED 11
|
||||
|
||||
namespace osgAnimation
|
||||
{
|
||||
class RigGeometry;
|
||||
@@ -48,7 +50,8 @@ namespace osgAnimation
|
||||
unsigned int getFirstVertexAttributeTarget()const { return _minAttribIndex;}
|
||||
|
||||
void setShader(osg::Shader* shader) { _shader = shader; }
|
||||
osg::Shader* getShader() const { return _shader; }
|
||||
const osg::Shader* getShader() const { return _shader; }
|
||||
osg::Shader* getShader() { return _shader; }
|
||||
|
||||
osg::Vec4Array* getVertexAttrib(unsigned int index);
|
||||
unsigned int getNumVertexAttrib() const {return _boneWeightAttribArrays.size();}
|
||||
|
||||
Reference in New Issue
Block a user