update serializer with new properties
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@@ -23,6 +23,8 @@
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#include <osg/Matrix>
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#include <osg/Array>
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#define RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED 11
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namespace osgAnimation
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{
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class RigGeometry;
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@@ -48,7 +50,8 @@ namespace osgAnimation
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unsigned int getFirstVertexAttributeTarget()const { return _minAttribIndex;}
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void setShader(osg::Shader* shader) { _shader = shader; }
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osg::Shader* getShader() const { return _shader; }
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const osg::Shader* getShader() const { return _shader; }
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osg::Shader* getShader() { return _shader; }
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osg::Vec4Array* getVertexAttrib(unsigned int index);
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unsigned int getNumVertexAttrib() const {return _boneWeightAttribArrays.size();}
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