Renamed EnvVar header to os_utils in prep for adding more OS related calls to it
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@@ -23,7 +23,7 @@
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#include <osg/GL>
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#include <osg/DeleteHandler>
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#include <osg/ApplicationUsage>
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#include <osg/EnvVar>
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#include <osg/os_utils>
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#include <vector>
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#include <map>
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@@ -16,6 +16,7 @@
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#include <osg/DeleteHandler>
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#include <osg/io_utils>
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#include <osg/os_utils>
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#include <osg/TextureRectangle>
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#include <osg/TextureCubeMap>
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@@ -35,7 +36,6 @@
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#include <osgViewer/config/WoWVxDisplay>
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#include <osgViewer/config/SingleWindow>
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#include <osg/EnvVar>
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#include <sstream>
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#include <string.h>
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@@ -18,7 +18,7 @@
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#include <osgViewer/View>
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#include <osgViewer/Renderer>
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#include <osg/EnvVar>
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#include <osg/os_utils>
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#include <osg/io_utils>
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#include <osg/TextureCubeMap>
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@@ -25,7 +25,7 @@
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#include <osg/TexMat>
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#include <osg/Texture2D>
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#include <osg/TextureRectangle>
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#include <osg/EnvVar>
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#include <osg/os_utils>
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#include <osg/io_utils>
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#include <osgViewer/Viewer>
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