Renamed EnvVar header to os_utils in prep for adding more OS related calls to it

This commit is contained in:
Robert Osfield
2018-01-12 16:48:17 +00:00
parent bfbae8ad12
commit a7cc9664c0
12 changed files with 13 additions and 13 deletions

View File

@@ -23,7 +23,7 @@
#include <osg/GL>
#include <osg/DeleteHandler>
#include <osg/ApplicationUsage>
#include <osg/EnvVar>
#include <osg/os_utils>
#include <vector>
#include <map>

View File

@@ -16,6 +16,7 @@
#include <osg/DeleteHandler>
#include <osg/io_utils>
#include <osg/os_utils>
#include <osg/TextureRectangle>
#include <osg/TextureCubeMap>
@@ -35,7 +36,6 @@
#include <osgViewer/config/WoWVxDisplay>
#include <osgViewer/config/SingleWindow>
#include <osg/EnvVar>
#include <sstream>
#include <string.h>

View File

@@ -18,7 +18,7 @@
#include <osgViewer/View>
#include <osgViewer/Renderer>
#include <osg/EnvVar>
#include <osg/os_utils>
#include <osg/io_utils>
#include <osg/TextureCubeMap>

View File

@@ -25,7 +25,7 @@
#include <osg/TexMat>
#include <osg/Texture2D>
#include <osg/TextureRectangle>
#include <osg/EnvVar>
#include <osg/os_utils>
#include <osg/io_utils>
#include <osgViewer/Viewer>