Updated wrappers
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@@ -293,12 +293,12 @@ BEGIN_OBJECT_REFLECTOR(osg::Node)
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I_Method1(void, setInitialBound, IN, const osg::BoundingSphere &, bsphere,
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Properties::NON_VIRTUAL,
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__void__setInitialBound__C5_osg_BoundingSphere_R1,
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"Set the intial bounding volume to use when computing the overall bounding volume. ",
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"Set the initial bounding volume to use when computing the overall bounding volume. ",
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"");
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I_Method0(const osg::BoundingSphere &, getInitialBound,
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Properties::NON_VIRTUAL,
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__C5_BoundingSphere_R1__getInitialBound,
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"Set the intial bounding volume to use when computing the overall bounding volume. ",
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"Set the initial bounding volume to use when computing the overall bounding volume. ",
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"");
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I_Method0(void, dirtyBound,
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Properties::NON_VIRTUAL,
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@@ -344,7 +344,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Node)
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Properties::VIRTUAL,
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__void__releaseGLObjects__osg_State_P1,
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"If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ",
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"Otherwise, releases OpenGL objexts for all graphics contexts. ");
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"Otherwise, releases OpenGL objects for all graphics contexts. ");
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I_ProtectedMethod1(void, addParent, IN, osg::Group *, node,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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