Updated wrappers
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@@ -143,7 +143,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Shader)
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I_StaticMethod2(void, deleteGlShader, IN, unsigned int, contextID, IN, GLuint, shader,
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__void__deleteGlShader__unsigned_int__GLuint_S,
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"Mark internal glShader for deletion. ",
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"Deletion requests are queued tuntil they can be executed in the proper GL context. ");
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"Deletion requests are queued until they can be executed in the proper GL context. ");
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I_StaticMethod3(void, flushDeletedGlShaders, IN, unsigned int, contextID, IN, double, currentTime, IN, double &, availableTime,
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__void__flushDeletedGlShaders__unsigned_int__double__double_R1_S,
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"flush all the cached glShaders which need to be deleted in the OpenGL context related to contextID. ",
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