Updated wrappers
This commit is contained in:
@@ -294,7 +294,7 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
|
||||
I_MethodWithDefaults3(void, haveAppliedTextureAttribute, IN, unsigned int, unit, , IN, osg::StateAttribute::Type, type, , IN, unsigned int, member, 0,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__haveAppliedTextureAttribute__unsigned_int__StateAttribute_Type__unsigned_int,
|
||||
"texture Attribute has been applied externally, and therefore this attribute type has been dirtied and will need to be re-appplied on next osg::State.apply(. ",
|
||||
"texture Attribute has been applied externally, and therefore this attribute type has been dirtied and will need to be re-applied on next osg::State.apply(. ",
|
||||
".). note, if you have an osg::StateAttribute which you have applied externally then use the have_applied(attribute) method as this will the osg::State to track the current state more accurately and enable lazy state updating such that only changed state will be applied. ");
|
||||
I_Method2(bool, getLastAppliedTextureMode, IN, unsigned int, unit, IN, osg::StateAttribute::GLMode, mode,
|
||||
Properties::NON_VIRTUAL,
|
||||
@@ -549,7 +549,7 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
|
||||
I_Method1(bool, setActiveTextureUnit, IN, unsigned int, unit,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__setActiveTextureUnit__unsigned_int,
|
||||
"Set the current texture unit, return true if selected, false if selection failed such as when multitexturing is not supported. ",
|
||||
"Set the current texture unit, return true if selected, false if selection failed such as when multi texturing is not supported. ",
|
||||
"note, only updates values that change. ");
|
||||
I_Method0(unsigned int, getActiveTextureUnit,
|
||||
Properties::NON_VIRTUAL,
|
||||
@@ -559,7 +559,7 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
|
||||
I_Method1(bool, setClientActiveTextureUnit, IN, unsigned int, unit,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__setClientActiveTextureUnit__unsigned_int,
|
||||
"Set the current tex coord array texture unit, return true if selected, false if selection failed such as when multitexturing is not supported. ",
|
||||
"Set the current tex coord array texture unit, return true if selected, false if selection failed such as when multi texturing is not supported. ",
|
||||
"note, only updates values that change. ");
|
||||
I_Method0(unsigned int, getClientActiveTextureUnit,
|
||||
Properties::NON_VIRTUAL,
|
||||
|
||||
Reference in New Issue
Block a user