Updated wrappers

This commit is contained in:
Robert Osfield
2007-12-10 20:35:50 +00:00
parent c43606e3fe
commit aa24c273c7
83 changed files with 200 additions and 214 deletions

View File

@@ -78,7 +78,7 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
I_Method0(osg::View *, asView,
Properties::VIRTUAL,
__osg_View_P1__asView,
"Provide a mechanism for getting the osg::View assocaited from the GUIActionAdapter. ",
"Provide a mechanism for getting the osg::View associated from the GUIActionAdapter. ",
"One would use this to case view to osgViewer::View(er) if supported by the subclass. ");
I_Method0(osgViewer::ViewerBase *, getViewerBase,
Properties::NON_VIRTUAL,
@@ -253,27 +253,27 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
I_Method0(void, setUpViewAcrossAllScreens,
Properties::NON_VIRTUAL,
__void__setUpViewAcrossAllScreens,
"Convinience method for creating slave Cameras and associated GraphicsWindows across all screens. ",
"Convenience method for creating slave Cameras and associated GraphicsWindows across all screens. ",
"");
I_MethodWithDefaults5(void, setUpViewInWindow, IN, int, x, , IN, int, y, , IN, int, width, , IN, int, height, , IN, unsigned int, screenNum, 0,
Properties::NON_VIRTUAL,
__void__setUpViewInWindow__int__int__int__int__unsigned_int,
"Convinience method for a single Camara on a single window. ",
"Convenience method for a single camera on a single window. ",
"");
I_MethodWithDefaults1(void, setUpViewOnSingleScreen, IN, unsigned int, screenNum, 0,
Properties::NON_VIRTUAL,
__void__setUpViewOnSingleScreen__unsigned_int,
"Convinience method for a single Camara associated with a single full screen GraphicsWindow. ",
"Convenience method for a single camera associated with a single full screen GraphicsWindow. ",
"");
I_MethodWithDefaults4(void, setUpViewFor3DSphericalDisplay, IN, double, radius, 1.0, IN, double, collar, 0.45, IN, unsigned int, screenNum, 0, IN, osg::Image *, intensityMap, 0,
Properties::NON_VIRTUAL,
__void__setUpViewFor3DSphericalDisplay__double__double__unsigned_int__osg_Image_P1,
"Convinience method for spherical display using 6 slave cameras rendering the 6 sides of a cube map, and 7th camera doing distortion correction to present on a spherical display. ",
"Convenience method for spherical display using 6 slave cameras rendering the 6 sides of a cube map, and 7th camera doing distortion correction to present on a spherical display. ",
"");
I_MethodWithDefaults4(void, setUpViewForPanoramicSphericalDisplay, IN, double, radius, 1.0, IN, double, collar, 0.45, IN, unsigned int, screenNum, 0, IN, osg::Image *, intensityMap, 0,
Properties::NON_VIRTUAL,
__void__setUpViewForPanoramicSphericalDisplay__double__double__unsigned_int__osg_Image_P1,
"Convinience method for spherical display by rendering main scene to as panoramic 2:1 texture and then doing distortion correction to present onto a spherical display. ",
"Convenience method for spherical display by rendering main scene to as panoramic 2:1 texture and then doing distortion correction to present onto a spherical display. ",
"");
I_Method1(bool, containsCamera, IN, const osg::Camera *, camera,
Properties::NON_VIRTUAL,