Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
screen snapshot example code to osghud.
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@@ -332,8 +332,8 @@ BEGIN_VALUE_REFLECTOR(osg::Matrixd)
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I_Method0(osg::Quat, getRotate,
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Properties::NON_VIRTUAL,
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__Quat__getRotate,
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"",
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"");
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"Get the matrix rotation as a Quat. ",
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"Note that this function assumes a non-scaled matrix and will return incorrect results for scaled matrixces. Consider decompose() instead. ");
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I_Method3(void, setTrans, IN, osg::Matrixd::value_type, tx, IN, osg::Matrixd::value_type, ty, IN, osg::Matrixd::value_type, tz,
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Properties::NON_VIRTUAL,
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__void__setTrans__value_type__value_type__value_type,
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