Completed GLSL support in .ive
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@@ -31,7 +31,7 @@ void TexMat::write(DataOutputStream* out){
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// Write TexMat's properties.
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// Write mode
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out->writeMatrix(getMatrix());
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out->writeMatrixf(getMatrix());
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}
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void TexMat::read(DataInputStream* in){
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@@ -50,7 +50,7 @@ void TexMat::read(DataInputStream* in){
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// Read TexMat's properties
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// Read matrix
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setMatrix(in->readMatrix());
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setMatrix(in->readMatrixf());
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}
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else{
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