Further work on PlaneIntersector
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@@ -43,7 +43,7 @@ osg::Node* DatabaseCacheReadCallback::readNodeFile(const std::string& filename)
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FileNameSceneMap::iterator itr = _filenameSceneMap.find(filename);
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if (itr != _filenameSceneMap.end())
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{
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osg::notify(osg::NOTICE)<<"Getting from cache "<<filename<<std::endl;
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osg::notify(osg::INFO)<<"Getting from cache "<<filename<<std::endl;
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return itr->second.get();
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}
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@@ -59,7 +59,7 @@ osg::Node* DatabaseCacheReadCallback::readNodeFile(const std::string& filename)
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if (_filenameSceneMap.size() < _maxNumFilesToCache)
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{
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osg::notify(osg::NOTICE)<<"Inserting into cache "<<filename<<std::endl;
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osg::notify(osg::INFO)<<"Inserting into cache "<<filename<<std::endl;
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_filenameSceneMap[filename] = node;
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}
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@@ -79,7 +79,7 @@ osg::Node* DatabaseCacheReadCallback::readNodeFile(const std::string& filename)
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break;
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}
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}
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osg::notify(osg::NOTICE)<<"And the replacing with "<<filename<<std::endl;
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osg::notify(osg::INFO)<<"And the replacing with "<<filename<<std::endl;
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_filenameSceneMap[filename] = node;
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}
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}
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