Changed the version setup code to be consistent with the rest of the OSG

This commit is contained in:
Robert Osfield
2008-07-15 19:24:22 +00:00
parent b343cbfc5f
commit abe16fa571
2 changed files with 29 additions and 80 deletions

View File

@@ -8,15 +8,28 @@
extern "C" {
OSGWIDGET_EXPORT unsigned int osgWidgetGetMajorVersion ();
OSGWIDGET_EXPORT unsigned int osgWidgetGetMinorVersion ();
OSGWIDGET_EXPORT unsigned int osgWidgetGetPatchVersion ();
OSGWIDGET_EXPORT const char* osgWidgetGetExtraText ();
OSGWIDGET_EXPORT const char* osgWidgetGetVersion ();
OSGWIDGET_EXPORT const char* osgWidgetGetLibraryName ();
OSGWIDGET_EXPORT bool osgWidgetVersionMinimum (unsigned int, unsigned int, unsigned int);
OSGWIDGET_EXPORT bool osgWidgetVersionMaximum (unsigned int, unsigned int, unsigned int);
OSGWIDGET_EXPORT bool osgWidgetVersionRequired (unsigned int, unsigned int, unsigned int);
/**
* osgWidgetGetVersion() returns the library version number.
* Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgWidgetGetVersion.
*
* This C function can be also used to check for the existence of the OpenSceneGraph
* library using autoconf and its m4 macro AC_CHECK_LIB.
*
* Here is the code to add to your configure.in:
\verbatim
#
# Check for the OpenSceneGraph (OSG) Util library
#
AC_CHECK_LIB(osg, osgWidgetGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph Util library not found. See http://www.openscenegraph.org)],)
\endverbatim
*/
extern OSGWIDGET_EXPORT const char* osgWidgetGetVersion();
/**
* osgWidgetGetLibraryName() returns the library name in human friendly form.
*/
extern OSGWIDGET_EXPORT const char* osgWidgetGetLibraryName();
}