Added basic image sequencing
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@@ -12,6 +12,7 @@
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#include <osg/BufferObject>
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#include <osg/CopyOp>
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#include <osg/FrameStamp>
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#include <osg/Image>
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#include <osg/Object>
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#include <osg/Vec2>
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@@ -351,6 +352,21 @@ BEGIN_OBJECT_REFLECTOR(osg::Image)
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__C5_PixelBufferObject_P1__getPixelBufferObject,
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"Get the const PixelBufferObject. ",
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"");
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I_Method1(void, setCallUpdateInDraw, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setCallUpdateInDraw__bool,
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"",
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"");
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I_Method0(bool, getCallUpdateInDraw,
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Properties::NON_VIRTUAL,
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__bool__getCallUpdateInDraw,
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"",
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"");
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I_Method1(void, update, IN, const osg::FrameStamp *, fs,
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Properties::VIRTUAL,
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__void__update__C5_osg_FrameStamp_P1,
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"",
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"");
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I_StaticMethod1(bool, isPackedType, IN, GLenum, type,
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__bool__isPackedType__GLenum_S,
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"",
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@@ -394,6 +410,9 @@ BEGIN_OBJECT_REFLECTOR(osg::Image)
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I_SimpleProperty(osg::Image::AllocationMode, AllocationMode,
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__AllocationMode__getAllocationMode,
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__void__setAllocationMode__AllocationMode);
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I_SimpleProperty(bool, CallUpdateInDraw,
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__bool__getCallUpdateInDraw,
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__void__setCallUpdateInDraw__bool);
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I_SimpleProperty(GLenum, DataType,
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__GLenum__getDataType,
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__void__setDataType__GLenum);
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