Fixed warnings
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@@ -617,7 +617,7 @@ void resolveMeshInputs(
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{
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{
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position_source = color_source = normal_source = NULL;
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position_source = color_source = normal_source = NULL;
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position_offset = color_offset = normal_offset = 0;
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position_offset = color_offset = normal_offset = 0;
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for (int i = 0; i < MAX_TEXTURE_COORDINATE_SETS; ++i)
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for (unsigned int i = 0; i < MAX_TEXTURE_COORDINATE_SETS; ++i)
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{
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{
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texcoord_sources[i] = NULL;
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texcoord_sources[i] = NULL;
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texcoord_offsets[i] = NULL;
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texcoord_offsets[i] = NULL;
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@@ -684,14 +684,14 @@ struct VertexIndices
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VertexIndices(int p, int c, int n, const int t[MAX_TEXTURE_COORDINATE_SETS])
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VertexIndices(int p, int c, int n, const int t[MAX_TEXTURE_COORDINATE_SETS])
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: position_index(p), color_index(c), normal_index(n)
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: position_index(p), color_index(c), normal_index(n)
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{
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{
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for (int i = 0; i < MAX_TEXTURE_COORDINATE_SETS; ++i) texcoord_indices[i] = t[i];
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for (unsigned int i = 0; i < MAX_TEXTURE_COORDINATE_SETS; ++i) texcoord_indices[i] = t[i];
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}
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}
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bool operator < (const VertexIndices& rhs) const
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bool operator < (const VertexIndices& rhs) const
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{
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{
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if (position_index != rhs.position_index) return position_index < rhs.position_index;
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if (position_index != rhs.position_index) return position_index < rhs.position_index;
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if (color_index != rhs.color_index) return color_index < rhs.color_index;
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if (color_index != rhs.color_index) return color_index < rhs.color_index;
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if (normal_index != rhs.normal_index) return normal_index < rhs.normal_index;
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if (normal_index != rhs.normal_index) return normal_index < rhs.normal_index;
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for (int i = 0; i < MAX_TEXTURE_COORDINATE_SETS; ++i)
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for (unsigned int i = 0; i < MAX_TEXTURE_COORDINATE_SETS; ++i)
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{
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{
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if (texcoord_indices[i] != rhs.texcoord_indices[i]) return texcoord_indices[i] < rhs.texcoord_indices[i];
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if (texcoord_indices[i] != rhs.texcoord_indices[i]) return texcoord_indices[i] < rhs.texcoord_indices[i];
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}
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}
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@@ -742,7 +742,7 @@ void daeReader::resolveMeshArrays(const domP_Array& domPArray,
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for (size_t i = 0; i < p.getCount(); i += stride)
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for (size_t i = 0; i < p.getCount(); i += stride)
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{
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{
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int texcoord_indices[MAX_TEXTURE_COORDINATE_SETS];
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int texcoord_indices[MAX_TEXTURE_COORDINATE_SETS];
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for (int t = 0; t < MAX_TEXTURE_COORDINATE_SETS; ++t)
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for (unsigned int t = 0; t < MAX_TEXTURE_COORDINATE_SETS; ++t)
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{
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{
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texcoord_indices[t] = p.get(i + texcoord_offsets[t]);
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texcoord_indices[t] = p.get(i + texcoord_offsets[t]);
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}
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}
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@@ -772,7 +772,7 @@ void daeReader::resolveMeshArrays(const domP_Array& domPArray,
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for (size_t i = 0; i < p.getCount(); i += stride)
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for (size_t i = 0; i < p.getCount(); i += stride)
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{
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{
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int texcoord_indices[MAX_TEXTURE_COORDINATE_SETS];
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int texcoord_indices[MAX_TEXTURE_COORDINATE_SETS];
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for (int t = 0; t < MAX_TEXTURE_COORDINATE_SETS; ++t)
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for (unsigned int t = 0; t < MAX_TEXTURE_COORDINATE_SETS; ++t)
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{
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{
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texcoord_indices[t] = p.get(i + texcoord_offsets[t]);
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texcoord_indices[t] = p.get(i + texcoord_offsets[t]);
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}
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}
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@@ -836,7 +836,7 @@ void daeReader::resolveMeshArrays(const domP_Array& domPArray,
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}
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}
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}
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}
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for (int texcoord_set = 0; texcoord_set < MAX_TEXTURE_COORDINATE_SETS; ++texcoord_set)
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for (unsigned int texcoord_set = 0; texcoord_set < MAX_TEXTURE_COORDINATE_SETS; ++texcoord_set)
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{
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{
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if (daeElement* texcoord_source = texcoord_sources[texcoord_set])
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if (daeElement* texcoord_source = texcoord_sources[texcoord_set])
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{
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{
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