Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads.

This commit is contained in:
Robert Osfield
2007-02-23 16:31:34 +00:00
parent 968a8d1118
commit ad3cac84e9
30 changed files with 67 additions and 343 deletions

View File

@@ -114,7 +114,7 @@ void ConnectedParticleSystem::reuseParticle(int particleIndex)
void ConnectedParticleSystem::drawImplementation(osg::State& state) const
{
osgDB::ScopedReadLock lock(_readWriteMutex);
OpenThreads::ScopedReadLock lock(_readWriteMutex);
const Particle* particle = (_startParticle != Particle::INVALID_INDEX) ? &_particles[_startParticle] : 0;
if (!particle) return;

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@@ -64,7 +64,7 @@ void osgParticle::ParticleProcessor::traverse(osg::NodeVisitor& nv)
{
if (nv.getFrameStamp())
{
osgDB::ScopedWriteLock lock(*(_ps->getReadWriteMutex()));
OpenThreads::ScopedWriteLock lock(*(_ps->getReadWriteMutex()));
//added- 1/17/06- bgandere@nps.edu
//a check to make sure we havent updated yet this frame

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@@ -91,7 +91,7 @@ void osgParticle::ParticleSystem::update(double dt)
void osgParticle::ParticleSystem::drawImplementation(osg::State& state) const
{
osgDB::ScopedReadLock lock(_readWriteMutex);
OpenThreads::ScopedReadLock lock(_readWriteMutex);
// update the frame count, so other objects can detect when
// this particle system is culled

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@@ -40,7 +40,7 @@ void osgParticle::ParticleSystemUpdater::traverse(osg::NodeVisitor& nv)
{
ParticleSystem* ps = i->get();
osgDB::ScopedWriteLock lock(*(ps->getReadWriteMutex()));
OpenThreads::ScopedWriteLock lock(*(ps->getReadWriteMutex()));
if (!ps->isFrozen() && (ps->getLastFrameNumber() >= (nv.getFrameStamp()->getFrameNumber() - 1) || !ps->getFreezeOnCull()))
{