Fixed genwrapper so that it handles .svn directories, updated wrappers
This commit is contained in:
@@ -10,10 +10,9 @@
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/.svn/text-base/CopyOp.svn-base>
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#include <osg/.svn/text-base/NodeVisitor.svn-base>
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#include <osg/.svn/text-base/Object.svn-base>
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#include <osg/.svn/text-base/TexGenNode.svn-base>
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#include <osg/CopyOp>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/TexGen>
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#include <osg/TexGenNode>
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@@ -31,7 +30,6 @@ BEGIN_ENUM_REFLECTOR(osg::TexGenNode::ReferenceFrame)
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::TexGenNode)
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I_BaseType(osg::Group);
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I_BaseType(osg::Group);
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I_Constructor0(____TexGenNode,
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"",
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@@ -48,300 +46,32 @@ BEGIN_OBJECT_REFLECTOR(osg::TexGenNode)
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method1(void, setReferenceFrame, IN, osg::TexGenNode::ReferenceFrame, rf,
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Properties::NON_VIRTUAL,
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__void__setReferenceFrame__ReferenceFrame,
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"Set the TexGenNode's ReferenceFrame, either to be relative to its parent reference frame. ",
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"");
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I_Method0(osg::TexGenNode::ReferenceFrame, getReferenceFrame,
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Properties::NON_VIRTUAL,
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__ReferenceFrame__getReferenceFrame,
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"Ge thte TexGenNode's ReferenceFrame. ",
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"");
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I_Method1(void, setTextureUnit, IN, unsigned int, textureUnit,
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Properties::NON_VIRTUAL,
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__void__setTextureUnit__unsigned_int,
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"Set the texture unit that this TexGenNode is associated with. ",
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"");
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I_Method0(unsigned int, getTextureUnit,
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Properties::NON_VIRTUAL,
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__unsigned_int__getTextureUnit,
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"",
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"");
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I_Method1(void, setTexGen, IN, osg::TexGen *, texgen,
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Properties::NON_VIRTUAL,
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__void__setTexGen__TexGen_P1,
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"Set the TexGen. ",
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"");
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I_Method0(osg::TexGen *, getTexGen,
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Properties::NON_VIRTUAL,
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__TexGen_P1__getTexGen,
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"Get the TexGen. ",
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"");
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I_Method0(const osg::TexGen *, getTexGen,
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Properties::NON_VIRTUAL,
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__C5_TexGen_P1__getTexGen,
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"Get the const TexGen. ",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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Properties::VIRTUAL,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_Constructor0(____TexGenNode,
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"",
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"");
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I_Constructor1(IN, osg::TexGen *, texgen,
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Properties::NON_EXPLICIT,
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____TexGenNode__TexGen_P1,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osg::TexGenNode &, tgb, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____TexGenNode__C5_TexGenNode_R1__C5_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method1(void, setReferenceFrame, IN, osg::TexGenNode::ReferenceFrame, rf,
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Properties::NON_VIRTUAL,
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__void__setReferenceFrame__ReferenceFrame,
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"Set the TexGenNode's ReferenceFrame, either to be relative to its parent reference frame. ",
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"");
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I_Method0(osg::TexGenNode::ReferenceFrame, getReferenceFrame,
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Properties::NON_VIRTUAL,
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__ReferenceFrame__getReferenceFrame,
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"Ge thte TexGenNode's ReferenceFrame. ",
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"");
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I_Method1(void, setTextureUnit, IN, unsigned int, textureUnit,
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Properties::NON_VIRTUAL,
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__void__setTextureUnit__unsigned_int,
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"Set the texture unit that this TexGenNode is associated with. ",
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"");
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I_Method0(unsigned int, getTextureUnit,
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Properties::NON_VIRTUAL,
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__unsigned_int__getTextureUnit,
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"",
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"");
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I_Method1(void, setTexGen, IN, osg::TexGen *, texgen,
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Properties::NON_VIRTUAL,
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__void__setTexGen__TexGen_P1,
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"Set the TexGen. ",
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"");
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I_Method0(osg::TexGen *, getTexGen,
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Properties::NON_VIRTUAL,
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__TexGen_P1__getTexGen,
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"Get the TexGen. ",
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"");
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I_Method0(const osg::TexGen *, getTexGen,
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Properties::NON_VIRTUAL,
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__C5_TexGen_P1__getTexGen,
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"Get the const TexGen. ",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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Properties::VIRTUAL,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_SimpleProperty(osg::TexGenNode::ReferenceFrame, ReferenceFrame,
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__ReferenceFrame__getReferenceFrame,
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__void__setReferenceFrame__ReferenceFrame);
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I_SimpleProperty(osg::TexGen *, TexGen,
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__TexGen_P1__getTexGen,
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__void__setTexGen__TexGen_P1);
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I_SimpleProperty(unsigned int, TextureUnit,
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__unsigned_int__getTextureUnit,
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__void__setTextureUnit__unsigned_int);
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I_SimpleProperty(bool, ThreadSafeRefUnref,
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0,
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__void__setThreadSafeRefUnref__bool);
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END_REFLECTOR
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BEGIN_ENUM_REFLECTOR(osg::TexGenNode::ReferenceFrame)
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I_EnumLabel(osg::TexGenNode::RELATIVE_RF);
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I_EnumLabel(osg::TexGenNode::ABSOLUTE_RF);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::TexGenNode)
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I_BaseType(osg::Group);
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I_BaseType(osg::Group);
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I_Constructor0(____TexGenNode,
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"",
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"");
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I_Constructor1(IN, osg::TexGen *, texgen,
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Properties::NON_EXPLICIT,
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____TexGenNode__TexGen_P1,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osg::TexGenNode &, tgb, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____TexGenNode__C5_TexGenNode_R1__C5_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method1(void, setReferenceFrame, IN, osg::TexGenNode::ReferenceFrame, rf,
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Properties::NON_VIRTUAL,
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__void__setReferenceFrame__ReferenceFrame,
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"Set the TexGenNode's ReferenceFrame, either to be relative to its parent reference frame. ",
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"");
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I_Method0(osg::TexGenNode::ReferenceFrame, getReferenceFrame,
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Properties::NON_VIRTUAL,
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__ReferenceFrame__getReferenceFrame,
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"Ge thte TexGenNode's ReferenceFrame. ",
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"");
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I_Method1(void, setTextureUnit, IN, unsigned int, textureUnit,
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Properties::NON_VIRTUAL,
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__void__setTextureUnit__unsigned_int,
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"Set the texture unit that this TexGenNode is associated with. ",
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"");
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I_Method0(unsigned int, getTextureUnit,
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Properties::NON_VIRTUAL,
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__unsigned_int__getTextureUnit,
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"",
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"");
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I_Method1(void, setTexGen, IN, osg::TexGen *, texgen,
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Properties::NON_VIRTUAL,
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__void__setTexGen__TexGen_P1,
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"Set the TexGen. ",
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"");
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I_Method0(osg::TexGen *, getTexGen,
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Properties::NON_VIRTUAL,
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__TexGen_P1__getTexGen,
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"Get the TexGen. ",
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"");
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I_Method0(const osg::TexGen *, getTexGen,
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Properties::NON_VIRTUAL,
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__C5_TexGen_P1__getTexGen,
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"Get the const TexGen. ",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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Properties::VIRTUAL,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_Constructor0(____TexGenNode,
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"",
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"");
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I_Constructor1(IN, osg::TexGen *, texgen,
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Properties::NON_EXPLICIT,
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____TexGenNode__TexGen_P1,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osg::TexGenNode &, tgb, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____TexGenNode__C5_TexGenNode_R1__C5_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method1(void, setReferenceFrame, IN, osg::TexGenNode::ReferenceFrame, rf,
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Properties::NON_VIRTUAL,
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