Fixed genwrapper so that it handles .svn directories, updated wrappers
This commit is contained in:
@@ -10,10 +10,9 @@
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/.svn/text-base/Vec4d.svn-base>
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#include <osg/.svn/text-base/Vec4f.svn-base>
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#include <osg/Vec3d>
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#include <osg/Vec4d>
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#include <osg/Vec4f>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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@@ -176,450 +175,5 @@ BEGIN_VALUE_REFLECTOR(osg::Vec4d)
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__value_type__normalize,
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"Normalize the vector so that it has length unity. ",
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"Returns the previous length of the vector.");
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I_Constructor0(____Vec4d,
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"",
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"");
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I_Constructor4(IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w,
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____Vec4d__value_type__value_type__value_type__value_type,
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"",
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"");
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I_Constructor2(IN, const osg::Vec3d &, v3, IN, osg::Vec4d::value_type, w,
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____Vec4d__C5_Vec3d_R1__value_type,
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"",
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"");
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I_Constructor1(IN, const osg::Vec4f &, vec,
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Properties::NON_EXPLICIT,
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____Vec4d__C5_Vec4f_R1,
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"",
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"");
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I_Method0(osg::Vec4d::value_type *, ptr,
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Properties::NON_VIRTUAL,
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__value_type_P1__ptr,
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"",
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"");
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I_Method0(const osg::Vec4d::value_type *, ptr,
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Properties::NON_VIRTUAL,
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__C5_value_type_P1__ptr,
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"",
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"");
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I_Method4(void, set, IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w,
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Properties::NON_VIRTUAL,
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__void__set__value_type__value_type__value_type__value_type,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, x,
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Properties::NON_VIRTUAL,
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__value_type_R1__x,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, y,
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Properties::NON_VIRTUAL,
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__value_type_R1__y,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, z,
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Properties::NON_VIRTUAL,
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__value_type_R1__z,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, w,
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Properties::NON_VIRTUAL,
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__value_type_R1__w,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, x,
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Properties::NON_VIRTUAL,
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__value_type__x,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, y,
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Properties::NON_VIRTUAL,
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__value_type__y,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, z,
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Properties::NON_VIRTUAL,
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__value_type__z,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, w,
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Properties::NON_VIRTUAL,
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__value_type__w,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, r,
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Properties::NON_VIRTUAL,
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__value_type_R1__r,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, g,
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Properties::NON_VIRTUAL,
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__value_type_R1__g,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, b,
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Properties::NON_VIRTUAL,
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__value_type_R1__b,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, a,
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Properties::NON_VIRTUAL,
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__value_type_R1__a,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, r,
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Properties::NON_VIRTUAL,
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__value_type__r,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, g,
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Properties::NON_VIRTUAL,
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__value_type__g,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, b,
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Properties::NON_VIRTUAL,
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__value_type__b,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, a,
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Properties::NON_VIRTUAL,
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__value_type__a,
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"",
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"");
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I_Method0(unsigned int, asABGR,
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Properties::NON_VIRTUAL,
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__unsigned_int__asABGR,
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"",
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"");
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I_Method0(unsigned int, asRGBA,
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Properties::NON_VIRTUAL,
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__unsigned_int__asRGBA,
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"",
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"");
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I_Method0(bool, valid,
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Properties::NON_VIRTUAL,
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__bool__valid,
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"",
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"");
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I_Method0(bool, isNaN,
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Properties::NON_VIRTUAL,
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__bool__isNaN,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, length,
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Properties::NON_VIRTUAL,
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__value_type__length,
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"Length of the vector = sqrt( vec . ",
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"vec ) ");
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I_Method0(osg::Vec4d::value_type, length2,
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Properties::NON_VIRTUAL,
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__value_type__length2,
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"Length squared of the vector = vec . ",
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"vec ");
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I_Method0(osg::Vec4d::value_type, normalize,
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Properties::NON_VIRTUAL,
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__value_type__normalize,
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"Normalize the vector so that it has length unity. ",
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"Returns the previous length of the vector.");
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END_REFLECTOR
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TYPE_NAME_ALIAS(double, osg::Vec4d::value_type);
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BEGIN_VALUE_REFLECTOR(osg::Vec4d)
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I_ReaderWriter(osgIntrospection::StdReaderWriter<reflected_type>); // user-defined
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I_Comparator(osgIntrospection::PartialOrderComparator<reflected_type>); // user-defined
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I_Constructor0(____Vec4d,
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"",
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"");
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I_Constructor4(IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w,
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____Vec4d__value_type__value_type__value_type__value_type,
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"",
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"");
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I_Constructor2(IN, const osg::Vec3d &, v3, IN, osg::Vec4d::value_type, w,
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____Vec4d__C5_Vec3d_R1__value_type,
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"",
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"");
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I_Constructor1(IN, const osg::Vec4f &, vec,
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Properties::NON_EXPLICIT,
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____Vec4d__C5_Vec4f_R1,
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"",
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"");
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I_Method0(osg::Vec4d::value_type *, ptr,
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Properties::NON_VIRTUAL,
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__value_type_P1__ptr,
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"",
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"");
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I_Method0(const osg::Vec4d::value_type *, ptr,
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Properties::NON_VIRTUAL,
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__C5_value_type_P1__ptr,
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"",
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"");
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I_Method4(void, set, IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w,
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Properties::NON_VIRTUAL,
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__void__set__value_type__value_type__value_type__value_type,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, x,
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Properties::NON_VIRTUAL,
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__value_type_R1__x,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, y,
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Properties::NON_VIRTUAL,
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__value_type_R1__y,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, z,
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Properties::NON_VIRTUAL,
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__value_type_R1__z,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, w,
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Properties::NON_VIRTUAL,
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__value_type_R1__w,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, x,
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Properties::NON_VIRTUAL,
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__value_type__x,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, y,
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Properties::NON_VIRTUAL,
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__value_type__y,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, z,
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Properties::NON_VIRTUAL,
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__value_type__z,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, w,
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Properties::NON_VIRTUAL,
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__value_type__w,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, r,
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Properties::NON_VIRTUAL,
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__value_type_R1__r,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, g,
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Properties::NON_VIRTUAL,
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__value_type_R1__g,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, b,
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Properties::NON_VIRTUAL,
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__value_type_R1__b,
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"",
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"");
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I_Method0(osg::Vec4d::value_type &, a,
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Properties::NON_VIRTUAL,
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__value_type_R1__a,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, r,
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Properties::NON_VIRTUAL,
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__value_type__r,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, g,
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Properties::NON_VIRTUAL,
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__value_type__g,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, b,
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Properties::NON_VIRTUAL,
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__value_type__b,
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"",
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"");
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I_Method0(osg::Vec4d::value_type, a,
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Properties::NON_VIRTUAL,
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__value_type__a,
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"",
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"");
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I_Method0(unsigned int, asABGR,
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Properties::NON_VIRTUAL,
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__unsigned_int__asABGR,
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"",
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"");
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I_Method0(unsigned int, asRGBA,
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Properties::NON_VIRTUAL,
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__unsigned_int__asRGBA,
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"",
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"");
|
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I_Method0(bool, valid,
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Properties::NON_VIRTUAL,
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__bool__valid,
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"",
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"");
|
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I_Method0(bool, isNaN,
|
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Properties::NON_VIRTUAL,
|
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__bool__isNaN,
|
||||
"",
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||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, length,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__length,
|
||||
"Length of the vector = sqrt( vec . ",
|
||||
"vec ) ");
|
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I_Method0(osg::Vec4d::value_type, length2,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__length2,
|
||||
"Length squared of the vector = vec . ",
|
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"vec ");
|
||||
I_Method0(osg::Vec4d::value_type, normalize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__normalize,
|
||||
"Normalize the vector so that it has length unity. ",
|
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"Returns the previous length of the vector.");
|
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I_Constructor0(____Vec4d,
|
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"",
|
||||
"");
|
||||
I_Constructor4(IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w,
|
||||
____Vec4d__value_type__value_type__value_type__value_type,
|
||||
"",
|
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"");
|
||||
I_Constructor2(IN, const osg::Vec3d &, v3, IN, osg::Vec4d::value_type, w,
|
||||
____Vec4d__C5_Vec3d_R1__value_type,
|
||||
"",
|
||||
"");
|
||||
I_Constructor1(IN, const osg::Vec4f &, vec,
|
||||
Properties::NON_EXPLICIT,
|
||||
____Vec4d__C5_Vec4f_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type *, ptr,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_P1__ptr,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osg::Vec4d::value_type *, ptr,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_value_type_P1__ptr,
|
||||
"",
|
||||
"");
|
||||
I_Method4(void, set, IN, osg::Vec4d::value_type, x, IN, osg::Vec4d::value_type, y, IN, osg::Vec4d::value_type, z, IN, osg::Vec4d::value_type, w,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__set__value_type__value_type__value_type__value_type,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, x,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__x,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, y,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__y,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, z,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__z,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, w,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__w,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, x,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__x,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, y,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__y,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, z,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__z,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, w,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__w,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, r,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__r,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, g,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__g,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, b,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__b,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type &, a,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type_R1__a,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, r,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__r,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, g,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__g,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, b,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__b,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, a,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__a,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, asABGR,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__asABGR,
|
||||
"",
|
||||
"");
|
||||
I_Method0(unsigned int, asRGBA,
|
||||
Properties::NON_VIRTUAL,
|
||||
__unsigned_int__asRGBA,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, valid,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__valid,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, isNaN,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__isNaN,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Vec4d::value_type, length,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__length,
|
||||
"Length of the vector = sqrt( vec . ",
|
||||
"vec ) ");
|
||||
I_Method0(osg::Vec4d::value_type, length2,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__length2,
|
||||
"Length squared of the vector = vec . ",
|
||||
"vec ");
|
||||
I_Method0(osg::Vec4d::value_type, normalize,
|
||||
Properties::NON_VIRTUAL,
|
||||
__value_type__normalize,
|
||||
"Normalize the vector so that it has length unity. ",
|
||||
"Returns the previous length of the vector.");
|
||||
END_REFLECTOR
|
||||
|
||||
|
||||
Reference in New Issue
Block a user