Fixed genwrapper so that it handles .svn directories, updated wrappers

This commit is contained in:
Robert Osfield
2007-02-16 17:45:53 +00:00
parent 049f907aad
commit afab03a0fa
240 changed files with 10258 additions and 85887 deletions

View File

@@ -10,9 +10,9 @@
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/.svn/text-base/CopyOp.svn-base>
#include <osg/.svn/text-base/NodeVisitor.svn-base>
#include <osg/.svn/text-base/Object.svn-base>
#include <osg/CopyOp>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osgFX/MultiTextureControl>
// Must undefine IN and OUT macros defined in Windows headers
@@ -24,7 +24,6 @@
#endif
BEGIN_OBJECT_REFLECTOR(osgFX::MultiTextureControl)
I_BaseType(osg::Group);
I_BaseType(osg::Group);
I_Constructor0(____MultiTextureControl,
"",
@@ -36,200 +35,32 @@ BEGIN_OBJECT_REFLECTOR(osgFX::MultiTextureControl)
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"");
I_Method2(void, setTextureWeight, IN, unsigned int, unit, IN, float, weight,
Properties::NON_VIRTUAL,
__void__setTextureWeight__unsigned_int__float,
"",
"");
I_Method1(float, getTextureWeight, IN, unsigned int, unit,
Properties::NON_VIRTUAL,
__float__getTextureWeight__unsigned_int,
"",
"");
I_Method0(unsigned int, getNumTextureWeights,
Properties::NON_VIRTUAL,
__unsigned_int__getNumTextureWeights,
"",
"");
I_Constructor0(____MultiTextureControl,
"",
"");
I_ConstructorWithDefaults2(IN, const osgFX::MultiTextureControl &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____MultiTextureControl__C5_MultiTextureControl_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"");
I_Method2(void, setTextureWeight, IN, unsigned int, unit, IN, float, weight,
Properties::NON_VIRTUAL,
__void__setTextureWeight__unsigned_int__float,
"",
"");
I_Method1(float, getTextureWeight, IN, unsigned int, unit,
Properties::NON_VIRTUAL,
__float__getTextureWeight__unsigned_int,
"",
"");
I_Method0(unsigned int, getNumTextureWeights,
Properties::NON_VIRTUAL,
__unsigned_int__getNumTextureWeights,
"",
"");
I_ArrayProperty(float, TextureWeight,
__float__getTextureWeight__unsigned_int,
__void__setTextureWeight__unsigned_int__float,
__unsigned_int__getNumTextureWeights,
0,
0,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgFX::MultiTextureControl)
I_BaseType(osg::Group);
I_BaseType(osg::Group);
I_Constructor0(____MultiTextureControl,
"",
"");
I_ConstructorWithDefaults2(IN, const osgFX::MultiTextureControl &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____MultiTextureControl__C5_MultiTextureControl_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"");
I_Method2(void, setTextureWeight, IN, unsigned int, unit, IN, float, weight,
Properties::NON_VIRTUAL,
__void__setTextureWeight__unsigned_int__float,
"",
"");
I_Method1(float, getTextureWeight, IN, unsigned int, unit,
Properties::NON_VIRTUAL,
__float__getTextureWeight__unsigned_int,
"",
"");
I_Method0(unsigned int, getNumTextureWeights,
Properties::NON_VIRTUAL,
__unsigned_int__getNumTextureWeights,
"",
"");
I_Constructor0(____MultiTextureControl,
"",
"");
I_ConstructorWithDefaults2(IN, const osgFX::MultiTextureControl &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____MultiTextureControl__C5_MultiTextureControl_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method2(void, setTextureWeight, IN, unsigned int, unit, IN, float, weight,
Properties::NON_VIRTUAL,