Fixed genwrapper so that it handles .svn directories, updated wrappers

This commit is contained in:
Robert Osfield
2007-02-16 17:45:53 +00:00
parent 049f907aad
commit afab03a0fa
240 changed files with 10258 additions and 85887 deletions

View File

@@ -10,12 +10,12 @@
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/.svn/text-base/CopyOp.svn-base>
#include <osg/.svn/text-base/Object.svn-base>
#include <osg/.svn/text-base/Vec3.svn-base>
#include <osgParticle/.svn/text-base/range.svn-base>
#include <osg/CopyOp>
#include <osg/Object>
#include <osg/Vec3>
#include <osgParticle/BoxPlacer>
#include <osgParticle/Particle>
#include <osgParticle/range>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
@@ -26,7 +26,6 @@
#endif
BEGIN_OBJECT_REFLECTOR(osgParticle::BoxPlacer)
I_BaseType(osgParticle::CenteredPlacer);
I_BaseType(osgParticle::CenteredPlacer);
I_Constructor0(____BoxPlacer,
"",
@@ -83,13 +82,13 @@ BEGIN_OBJECT_REFLECTOR(osgParticle::BoxPlacer)
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
"Clone the type of an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
"Clone an object, with Object* return type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
@@ -98,298 +97,20 @@ BEGIN_OBJECT_REFLECTOR(osgParticle::BoxPlacer)
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method1(void, place, IN, osgParticle::Particle *, P,
Properties::NON_VIRTUAL,
Properties::VIRTUAL,
__void__place__Particle_P1,
"Place a particle. Do not call it manually. ",
"");
I_Method0(osg::Vec3, getControlPosition,
Properties::NON_VIRTUAL,
__osg_Vec3__getControlPosition,
"return the control position ",
"");
I_Constructor0(____BoxPlacer,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::BoxPlacer &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____BoxPlacer__C5_BoxPlacer_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(const osgParticle::rangef &, getXRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getXRange,
"Get the range of possible values for radius. ",
"");
I_Method1(void, setXRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setXRange__C5_rangef_R1,
"Set the range of possible values for radius. ",
"");
I_Method2(void, setXRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setXRange__float__float,
"Set the range of possible values for radius. ",
"");
I_Method0(const osgParticle::rangef &, getYRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getYRange,
"Get the range of possible values for the central angle. ",
"");
I_Method1(void, setYRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setYRange__C5_rangef_R1,
"Set the range of possible values for the central angle. ",
"");
I_Method2(void, setYRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setYRange__float__float,
"Set the range of possible values for the central angle. ",
"");
I_Method0(const osgParticle::rangef &, getZRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getZRange,
"Get the range of possible values for the height. ",
"");
I_Method1(void, setZRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setZRange__C5_rangef_R1,
"Set the range of possible values for the height. ",
"");
I_Method2(void, setZRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setZRange__float__float,
"Set the range of possible values for the height. ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method1(void, place, IN, osgParticle::Particle *, P,
Properties::NON_VIRTUAL,
__void__place__Particle_P1,
"Place a particle. Do not call it manually. ",
"");
I_Method0(osg::Vec3, getControlPosition,
Properties::NON_VIRTUAL,
__osg_Vec3__getControlPosition,
"return the control position ",
"");
I_SimpleProperty(osg::Vec3, ControlPosition,
__osg_Vec3__getControlPosition,
0);
I_SimpleProperty(const osgParticle::rangef &, XRange,
__C5_rangef_R1__getXRange,
__void__setXRange__C5_rangef_R1);
I_SimpleProperty(const osgParticle::rangef &, YRange,
__C5_rangef_R1__getYRange,
__void__setYRange__C5_rangef_R1);
I_SimpleProperty(const osgParticle::rangef &, ZRange,
__C5_rangef_R1__getZRange,
__void__setZRange__C5_rangef_R1);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgParticle::BoxPlacer)
I_BaseType(osgParticle::CenteredPlacer);
I_BaseType(osgParticle::CenteredPlacer);
I_Constructor0(____BoxPlacer,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::BoxPlacer &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____BoxPlacer__C5_BoxPlacer_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(const osgParticle::rangef &, getXRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getXRange,
"Get the range of possible values for radius. ",
"");
I_Method1(void, setXRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setXRange__C5_rangef_R1,
"Set the range of possible values for radius. ",
"");
I_Method2(void, setXRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setXRange__float__float,
"Set the range of possible values for radius. ",
"");
I_Method0(const osgParticle::rangef &, getYRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getYRange,
"Get the range of possible values for the central angle. ",
"");
I_Method1(void, setYRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setYRange__C5_rangef_R1,
"Set the range of possible values for the central angle. ",
"");
I_Method2(void, setYRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setYRange__float__float,
"Set the range of possible values for the central angle. ",
"");
I_Method0(const osgParticle::rangef &, getZRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getZRange,
"Get the range of possible values for the height. ",
"");
I_Method1(void, setZRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setZRange__C5_rangef_R1,
"Set the range of possible values for the height. ",
"");
I_Method2(void, setZRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setZRange__float__float,
"Set the range of possible values for the height. ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method1(void, place, IN, osgParticle::Particle *, P,
Properties::NON_VIRTUAL,
__void__place__Particle_P1,
"Place a particle. Do not call it manually. ",
"");
I_Method0(osg::Vec3, getControlPosition,
Properties::NON_VIRTUAL,
__osg_Vec3__getControlPosition,
"return the control position ",
"");
I_Constructor0(____BoxPlacer,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::BoxPlacer &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____BoxPlacer__C5_BoxPlacer_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(const osgParticle::rangef &, getXRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getXRange,
"Get the range of possible values for radius. ",
"");
I_Method1(void, setXRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setXRange__C5_rangef_R1,
"Set the range of possible values for radius. ",
"");
I_Method2(void, setXRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setXRange__float__float,
"Set the range of possible values for radius. ",
"");
I_Method0(const osgParticle::rangef &, getYRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getYRange,
"Get the range of possible values for the central angle. ",
"");
I_Method1(void, setYRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setYRange__C5_rangef_R1,
"Set the range of possible values for the central angle. ",
"");
I_Method2(void, setYRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setYRange__float__float,
"Set the range of possible values for the central angle. ",
"");
I_Method0(const osgParticle::rangef &, getZRange,
Properties::NON_VIRTUAL,
__C5_rangef_R1__getZRange,
"Get the range of possible values for the height. ",
"");
I_Method1(void, setZRange, IN, const osgParticle::rangef &, r,
Properties::NON_VIRTUAL,
__void__setZRange__C5_rangef_R1,
"Set the range of possible values for the height. ",
"");
I_Method2(void, setZRange, IN, float, r1, IN, float, r2,
Properties::NON_VIRTUAL,
__void__setZRange__float__float,
"Set the range of possible values for the height. ",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method1(void, place, IN, osgParticle::Particle *, P,
Properties::NON_VIRTUAL,
__void__place__Particle_P1,
"Place a particle. Do not call it manually. ",
"");
I_Method0(osg::Vec3, getControlPosition,
Properties::NON_VIRTUAL,
__osg_Vec3__getControlPosition,
"return the control position ",
"");