Fixed genwrapper so that it handles .svn directories, updated wrappers

This commit is contained in:
Robert Osfield
2007-02-16 17:45:53 +00:00
parent 049f907aad
commit afab03a0fa
240 changed files with 10258 additions and 85887 deletions

View File

@@ -10,8 +10,8 @@
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/.svn/text-base/CopyOp.svn-base>
#include <osg/.svn/text-base/Object.svn-base>
#include <osg/CopyOp>
#include <osg/Object>
#include <osgParticle/Counter>
// Must undefine IN and OUT macros defined in Windows headers
@@ -23,7 +23,6 @@
#endif
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::Counter)
I_BaseType(osg::Object);
I_BaseType(osg::Object);
I_Constructor0(____Counter,
"",
@@ -35,99 +34,13 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::Counter)
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
"return the name of the object's library. ",
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method1(int, numParticlesToCreate, IN, double, dt,
Properties::PURE_VIRTUAL,
__int__numParticlesToCreate__double,
"",
"");
I_Constructor0(____Counter,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::Counter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____Counter__C5_Counter_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method1(int, numParticlesToCreate, IN, double, dt,
Properties::PURE_VIRTUAL,
__int__numParticlesToCreate__double,
"",
"");
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::Counter)
I_BaseType(osg::Object);
I_BaseType(osg::Object);
I_Constructor0(____Counter,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::Counter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____Counter__C5_Counter_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method1(int, numParticlesToCreate, IN, double, dt,
Properties::PURE_VIRTUAL,
__int__numParticlesToCreate__double,
"",
"");
I_Constructor0(____Counter,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::Counter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____Counter__C5_Counter_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
"return the name of the object's class type. ",
"Must be defined by derived classes. ");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,