Fixed genwrapper so that it handles .svn directories, updated wrappers
This commit is contained in:
@@ -10,10 +10,10 @@
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/.svn/text-base/CopyOp.svn-base>
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#include <osg/.svn/text-base/NodeVisitor.svn-base>
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#include <osg/.svn/text-base/Object.svn-base>
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#include <osg/.svn/text-base/Vec3.svn-base>
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#include <osg/CopyOp>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/Vec3>
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#include <osgParticle/Emitter>
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#include <osgParticle/Program>
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#include <osgParticle/SmokeEffect>
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@@ -27,7 +27,6 @@
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#endif
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BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeEffect)
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I_BaseType(osgParticle::ParticleEffect);
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I_BaseType(osgParticle::ParticleEffect);
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I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
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Properties::EXPLICIT,
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@@ -45,262 +44,32 @@ BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeEffect)
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"clone an object of the same type as the node. ",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"return a clone of a node, with Object* return type. ",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"return the name of the node's class type. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"return the name of the node's library. ",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method0(void, setDefaults,
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Properties::VIRTUAL,
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__void__setDefaults,
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"",
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"");
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I_Method0(void, setUpEmitterAndProgram,
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Properties::VIRTUAL,
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__void__setUpEmitterAndProgram,
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"",
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"");
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I_Method0(osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(const osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__C5_Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__Program_P1__getProgram,
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"",
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"");
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I_Method0(const osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__C5_Program_P1__getProgram,
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"",
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"");
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I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
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Properties::EXPLICIT,
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____SmokeEffect__bool,
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"",
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"");
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I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
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____SmokeEffect__C5_osg_Vec3_R1__float__float,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::SmokeEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____SmokeEffect__C5_SmokeEffect_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method0(void, setDefaults,
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Properties::VIRTUAL,
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__void__setDefaults,
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"",
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"");
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I_Method0(void, setUpEmitterAndProgram,
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Properties::VIRTUAL,
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__void__setUpEmitterAndProgram,
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"",
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"");
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I_Method0(osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(const osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__C5_Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__Program_P1__getProgram,
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"",
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"");
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I_Method0(const osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__C5_Program_P1__getProgram,
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"",
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"");
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I_SimpleProperty(osgParticle::Emitter *, Emitter,
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__Emitter_P1__getEmitter,
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0);
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I_SimpleProperty(osgParticle::Program *, Program,
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__Program_P1__getProgram,
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0);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeEffect)
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I_BaseType(osgParticle::ParticleEffect);
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I_BaseType(osgParticle::ParticleEffect);
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I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
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Properties::EXPLICIT,
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____SmokeEffect__bool,
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"",
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"");
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I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
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____SmokeEffect__C5_osg_Vec3_R1__float__float,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::SmokeEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____SmokeEffect__C5_SmokeEffect_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method0(void, setDefaults,
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Properties::VIRTUAL,
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__void__setDefaults,
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"",
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"");
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I_Method0(void, setUpEmitterAndProgram,
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Properties::VIRTUAL,
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__void__setUpEmitterAndProgram,
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"",
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"");
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I_Method0(osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(const osgParticle::Emitter *, getEmitter,
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Properties::VIRTUAL,
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__C5_Emitter_P1__getEmitter,
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"",
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"");
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I_Method0(osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__Program_P1__getProgram,
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"",
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"");
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I_Method0(const osgParticle::Program *, getProgram,
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Properties::VIRTUAL,
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__C5_Program_P1__getProgram,
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"",
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"");
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I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
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Properties::EXPLICIT,
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____SmokeEffect__bool,
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"",
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"");
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I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
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____SmokeEffect__C5_osg_Vec3_R1__float__float,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgParticle::SmokeEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____SmokeEffect__C5_SmokeEffect_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
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"");
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I_Method0(void, setDefaults,
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Properties::VIRTUAL,
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