Fixed genwrapper so that it handles .svn directories, updated wrappers

This commit is contained in:
Robert Osfield
2007-02-16 17:45:53 +00:00
parent 049f907aad
commit afab03a0fa
240 changed files with 10258 additions and 85887 deletions

View File

@@ -10,10 +10,10 @@
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/.svn/text-base/CopyOp.svn-base>
#include <osg/.svn/text-base/NodeVisitor.svn-base>
#include <osg/.svn/text-base/Object.svn-base>
#include <osg/.svn/text-base/Vec3.svn-base>
#include <osg/CopyOp>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Vec3>
#include <osgParticle/Emitter>
#include <osgParticle/Program>
#include <osgParticle/SmokeEffect>
@@ -27,7 +27,6 @@
#endif
BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeEffect)
I_BaseType(osgParticle::ParticleEffect);
I_BaseType(osgParticle::ParticleEffect);
I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
Properties::EXPLICIT,
@@ -45,262 +44,32 @@ BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeEffect)
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"");
I_Method0(void, setDefaults,
Properties::VIRTUAL,
__void__setDefaults,
"",
"");
I_Method0(void, setUpEmitterAndProgram,
Properties::VIRTUAL,
__void__setUpEmitterAndProgram,
"",
"");
I_Method0(osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__Emitter_P1__getEmitter,
"",
"");
I_Method0(const osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__C5_Emitter_P1__getEmitter,
"",
"");
I_Method0(osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__Program_P1__getProgram,
"",
"");
I_Method0(const osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__C5_Program_P1__getProgram,
"",
"");
I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
Properties::EXPLICIT,
____SmokeEffect__bool,
"",
"");
I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
____SmokeEffect__C5_osg_Vec3_R1__float__float,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::SmokeEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____SmokeEffect__C5_SmokeEffect_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"");
I_Method0(void, setDefaults,
Properties::VIRTUAL,
__void__setDefaults,
"",
"");
I_Method0(void, setUpEmitterAndProgram,
Properties::VIRTUAL,
__void__setUpEmitterAndProgram,
"",
"");
I_Method0(osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__Emitter_P1__getEmitter,
"",
"");
I_Method0(const osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__C5_Emitter_P1__getEmitter,
"",
"");
I_Method0(osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__Program_P1__getProgram,
"",
"");
I_Method0(const osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__C5_Program_P1__getProgram,
"",
"");
I_SimpleProperty(osgParticle::Emitter *, Emitter,
__Emitter_P1__getEmitter,
0);
I_SimpleProperty(osgParticle::Program *, Program,
__Program_P1__getProgram,
0);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeEffect)
I_BaseType(osgParticle::ParticleEffect);
I_BaseType(osgParticle::ParticleEffect);
I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
Properties::EXPLICIT,
____SmokeEffect__bool,
"",
"");
I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
____SmokeEffect__C5_osg_Vec3_R1__float__float,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::SmokeEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____SmokeEffect__C5_SmokeEffect_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"");
I_Method0(void, setDefaults,
Properties::VIRTUAL,
__void__setDefaults,
"",
"");
I_Method0(void, setUpEmitterAndProgram,
Properties::VIRTUAL,
__void__setUpEmitterAndProgram,
"",
"");
I_Method0(osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__Emitter_P1__getEmitter,
"",
"");
I_Method0(const osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__C5_Emitter_P1__getEmitter,
"",
"");
I_Method0(osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__Program_P1__getProgram,
"",
"");
I_Method0(const osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__C5_Program_P1__getProgram,
"",
"");
I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
Properties::EXPLICIT,
____SmokeEffect__bool,
"",
"");
I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
____SmokeEffect__C5_osg_Vec3_R1__float__float,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::SmokeEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____SmokeEffect__C5_SmokeEffect_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"",
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method0(void, setDefaults,
Properties::VIRTUAL,