Fixed typo of CoordinateSystem.

This commit is contained in:
Robert Osfield
2005-11-10 11:56:18 +00:00
parent e8d6df7583
commit afab32079e
3 changed files with 15 additions and 15 deletions

View File

@@ -223,13 +223,13 @@ class OSGPRODUCER_EXPORT Viewer : public OsgCameraGroup, public osgGA::GUIAction
const osgGA::EventVisitor* getEventVisitor() const { return _eventVisitor.get(); }
void computeActiveCoordindateSystemNodePath();
void computeActiveCoordinateSystemNodePath();
void setCoordindateSystemNodePath(const osg::RefNodePath& nodePath) { _coordinateSystemNodePath = nodePath; }
void setCoordinateSystemNodePath(const osg::RefNodePath& nodePath) { _coordinateSystemNodePath = nodePath; }
void setCoordindateSystemNodePath(const osg::NodePath& nodePath);
void setCoordinateSystemNodePath(const osg::NodePath& nodePath);
const osg::RefNodePath& getCoordindateSystemNodePath() const { return _coordinateSystemNodePath; }
const osg::RefNodePath& getCoordinateSystemNodePath() const { return _coordinateSystemNodePath; }
/** Dispatch the cull and draw for each of the Camera's for this frame.*/
virtual void frame();