Added support for injecting GL_VENDOR strings into GLSL shaders via the new #pragma(tic) shader composition

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15078 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-08-10 17:42:05 +00:00
parent 8ab27a20d2
commit aff6e112ec
2 changed files with 15 additions and 1 deletions

View File

@@ -1592,7 +1592,8 @@ class OSG_EXPORT State : public Referenced
{
typedef std::vector<StateSet::DefinePair> DefineVec;
DefineStack() {}
DefineStack():
changed(false) {}
void print(std::ostream& fout) const;