Refactored the osg::Referenced observerset code so that it now uses a dedicated ObserverSet class,

which utilises a global recursive mutex that is dedicated to manage Observer and ObserverSet.

The new global mutex for observers avoids problems with deadlocks that were occurring previously when
an osg::Refenced object was being deleted at the same time as on osg::ObserverNodePath.
This commit is contained in:
Robert Osfield
2010-02-18 21:21:12 +00:00
parent 6196652ef0
commit b09757bdb8
7 changed files with 234 additions and 215 deletions

71
src/osg/Observer.cpp Normal file
View File

@@ -0,0 +1,71 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/ObserverNodePath>
#include <osg/Notify>
using namespace osg;
ObserverSet::ObserverSet()
{
//OSG_NOTICE<<"ObserverSet::ObserverSet() "<<this<<std::endl;
}
ObserverSet::~ObserverSet()
{
//OSG_NOTICE<<"ObserverSet::~ObserverSet() "<<this<<", _observers.size()="<<_observers.size()<<std::endl;
}
void ObserverSet::addObserver(Observer* observer)
{
//OSG_NOTICE<<"ObserverSet::addObserver("<<observer<<") "<<this<<std::endl;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getObserverSetMutex());
_observers.insert(observer);
}
void ObserverSet::removeObserver(Observer* observer)
{
//OSG_NOTICE<<"ObserverSet::removeObserver("<<observer<<") "<<this<<std::endl;
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(*getObserverSetMutex());
_observers.erase(observer);
}
void ObserverSet::signalObjectUnreferenced(void* ptr)
{
for(Observers::iterator itr = _observers.begin();
itr != _observers.end();
)
{
if ((*itr)->objectUnreferenced(ptr))
{
Observers::iterator orig_itr = itr;
++itr;
_observers.erase(orig_itr);
}
else
{
++itr;
}
}
}
void ObserverSet::signalObjectDeleted(void* ptr)
{
for(Observers::iterator itr = _observers.begin();
itr != _observers.end();
++itr)
{
(*itr)->objectDeleted(ptr);
}
_observers.clear();
}