Ported following examples to osgViewer:
osgteapot osgtessellate osgtext osgtexture1D osgtexture2D osgtexture3D osgtexturerectangle osgvertexprogram osgvolume osgwindows osgsimple osgkeyboardmouse
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@@ -23,7 +23,9 @@
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#include <osgUtil/SmoothingVisitor>
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#include <osgUtil/Optimizer>
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#include <osgProducer/Viewer>
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#include <osgViewer/Viewer>
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#include <iostream>
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float refract = 1.02; // ratio of indicies of refraction
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@@ -344,36 +346,8 @@ int main(int argc, char *argv[])
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// set up the usage document, in case we need to print out how to use this program.
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrate support for ARB_vertex_program.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
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arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
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// construct the viewer.
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osgProducer::Viewer viewer(arguments);
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// set up the value with sensible default event handlers.
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viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
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// get details on keyboard and mouse bindings used by the viewer.
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viewer.getUsage(*arguments.getApplicationUsage());
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// if user request help write it out to cout.
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if (arguments.read("-h") || arguments.read("--help"))
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{
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arguments.getApplicationUsage()->write(std::cout);
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return 1;
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}
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// any option left unread are converted into errors to write out later.
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arguments.reportRemainingOptionsAsUnrecognized();
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// report any errors if they have occured when parsing the program aguments.
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if (arguments.errors())
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{
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arguments.writeErrorMessages(std::cout);
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return 1;
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}
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osgViewer::Viewer viewer;
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osg::Group* rootnode = new osg::Group;
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@@ -406,10 +380,13 @@ int main(int argc, char *argv[])
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viewer.realize();
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// now check to see if vertex program is supported.
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for(unsigned int contextID = 0;
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contextID<viewer.getDisplaySettings()->getMaxNumberOfGraphicsContexts();
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++contextID)
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osgViewer::Viewer::Windows windows;
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viewer.getWindows(windows);
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for(osgViewer::Viewer::Windows::iterator itr = windows.begin();
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itr != windows.end();
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++itr)
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{
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unsigned int contextID = (*itr)->getState()->getContextID();
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osg::VertexProgram::Extensions* vpExt = osg::VertexProgram::getExtensions(contextID,false);
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if (vpExt)
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{
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@@ -421,28 +398,5 @@ int main(int argc, char *argv[])
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}
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}
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while( !viewer.done() )
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{
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// wait for all cull and draw threads to complete.
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viewer.sync();
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// update the scene by traversing it with the the update visitor which will
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// call all node update callbacks and animations.
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viewer.update();
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// fire off the cull and draw traversals of the scene.
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viewer.frame();
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}
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// wait for all cull and draw threads to complete.
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viewer.sync();
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// run a clean up frame to delete all OpenGL objects.
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viewer.cleanup_frame();
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// wait for all the clean up frame to complete.
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viewer.sync();
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return 0;
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return viewer.run();
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}
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