Introduced OSG_GL*_FEATURES macros defined in include/GL that are set to 0 or 1 according to what the assocoated version of GL is compiled against.

Removed EXT postfix of FrameBufferObject functions, and added support for checking non EXT versions frame buffer object GL functions.

Introduced usage of OSG_GL*_FEATURES to avoid some #if #else #endif code blocks.

Using a submissions from Paul Martz as a guide added perliminary GL3 support to a range of OSG classes
This commit is contained in:
Robert Osfield
2009-11-10 17:01:08 +00:00
parent d3ab362eae
commit b199a334d9
11 changed files with 174 additions and 152 deletions

View File

@@ -2199,7 +2199,7 @@ bool Texture::isHardwareMipmapGenerationEnabled(const State& state) const
const FBOExtensions* fbo_ext = FBOExtensions::instance(contextID,true);
if (fbo_ext->glGenerateMipmapEXT)
if (fbo_ext->glGenerateMipmap)
{
return true;
}
@@ -2212,6 +2212,9 @@ Texture::GenerateMipmapMode Texture::mipmapBeforeTexImage(const State& state, bo
{
if (hardwareMipmapOn)
{
#if defined( OSG_GLES2_AVAILABLE ) || defined( OSG_GL3_AVAILABLE )
return GENERATE_MIPMAP;
#else
int width = getTextureWidth();
int height = getTextureHeight();
@@ -2223,7 +2226,7 @@ Texture::GenerateMipmapMode Texture::mipmapBeforeTexImage(const State& state, bo
if (_internalFormatType != SIGNED_INTEGER &&
_internalFormatType != UNSIGNED_INTEGER)
{
if (FBOExtensions::instance(state.getContextID(), true)->glGenerateMipmapEXT)
if (FBOExtensions::instance(state.getContextID(), true)->glGenerateMipmap)
{
return GENERATE_MIPMAP;
}
@@ -2232,6 +2235,7 @@ Texture::GenerateMipmapMode Texture::mipmapBeforeTexImage(const State& state, bo
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
return GENERATE_MIPMAP_TEX_PARAMETER;
#endif
}
return GENERATE_MIPMAP_NONE;
}
@@ -2240,22 +2244,22 @@ void Texture::mipmapAfterTexImage(State& state, GenerateMipmapMode beforeResult)
{
switch (beforeResult)
{
case GENERATE_MIPMAP:
case GENERATE_MIPMAP:
{
unsigned int contextID = state.getContextID();
TextureObject* textureObject = getTextureObject(contextID);
if (textureObject)
{
osg::FBOExtensions* fbo_ext = osg::FBOExtensions::instance(contextID, true);
fbo_ext->glGenerateMipmapEXT(textureObject->target());
fbo_ext->glGenerateMipmap(textureObject->target());
}
break;
}
break;
case GENERATE_MIPMAP_TEX_PARAMETER:
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
break;
case GENERATE_MIPMAP_NONE:
break;
case GENERATE_MIPMAP_TEX_PARAMETER:
glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
break;
case GENERATE_MIPMAP_NONE:
break;
}
}
@@ -2282,10 +2286,10 @@ void Texture::generateMipmap(State& state) const
osg::FBOExtensions* fbo_ext = osg::FBOExtensions::instance(state.getContextID(), true);
// check if the function is supported
if (fbo_ext->glGenerateMipmapEXT)
if (fbo_ext->glGenerateMipmap)
{
textureObject->bind();
fbo_ext->glGenerateMipmapEXT(textureObject->target());
fbo_ext->glGenerateMipmap(textureObject->target());
// inform state that this texture is the current one bound.
state.haveAppliedTextureAttribute(state.getActiveTextureUnit(), this);