From Rafa Gaitan and Jorge Izquierdo, build support for Android NDK.
"- In order to build against GLES1 we execute: $ mkdir build_android_gles1 $ cd build_android_gles1 $ cmake .. -DOSG_BUILD_PLATFORM_ANDROID=ON -DDYNAMIC_OPENTHREADS=OFF -DDYNAMIC_OPENSCENEGRAPH=OFF -DANDROID_NDK=<path_to_android_ndk>/ -DOSG_GLES1_AVAILABLE=ON -DOSG_GL1_AVAILABLE=OFF -DOSG_GL2_AVAILABLE=OFF -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF -DJ=2 -DOSG_CPP_EXCEPTIONS_AVAILABLE=OFF $ make If all is correct you will have and static OSG inside: build_android_gles1/bin/ndk/local/armeabi. - GLES2 is not tested/proved, but I think it could be possible build it with the correct cmake flags. - The flag -DJ=2 is used to pass to the ndk-build the number of processors to speed up the building. - make install is not yet supported."
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23
PlatformSpecifics/Android/Android.mk.modules.in
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23
PlatformSpecifics/Android/Android.mk.modules.in
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#ANDROID makefile ${MODULE_NAME}
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LOCAL_PATH := ${MODULE_DIR}
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include $(CLEAR_VARS)
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LOCAL_CPP_EXTENSION := ${CPP_EXTENSION}
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LOCAL_LDLIBS := ${MODULE_LIBS}
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LOCAL_MODULE := ${MODULE_NAME}
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LOCAL_SRC_FILES := ${MODULE_SOURCES}
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LOCAL_C_INCLUDES := ${MODULE_INCLUDES}
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LOCAL_CFLAGS := ${MODULE_FLAGS_C}
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LOCAL_CPPFLAGS := ${MODULE_FLAGS_CPP}
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#include $(BUILD_STATIC_LIBRARY)
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include ${MODULE_BUILD_TYPE}
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