From Rafa Gaitan and Jorge Izquierdo, build support for Android NDK.
"- In order to build against GLES1 we execute: $ mkdir build_android_gles1 $ cd build_android_gles1 $ cmake .. -DOSG_BUILD_PLATFORM_ANDROID=ON -DDYNAMIC_OPENTHREADS=OFF -DDYNAMIC_OPENSCENEGRAPH=OFF -DANDROID_NDK=<path_to_android_ndk>/ -DOSG_GLES1_AVAILABLE=ON -DOSG_GL1_AVAILABLE=OFF -DOSG_GL2_AVAILABLE=OFF -DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF -DJ=2 -DOSG_CPP_EXCEPTIONS_AVAILABLE=OFF $ make If all is correct you will have and static OSG inside: build_android_gles1/bin/ndk/local/armeabi. - GLES2 is not tested/proved, but I think it could be possible build it with the correct cmake flags. - The flag -DJ=2 is used to pass to the ndk-build the number of processors to speed up the building. - make install is not yet supported."
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
#include "memory.h"
|
||||
#include "BITSET.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
bool BITSET::Init(int numberOfBits)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user