Various warning fixes
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@@ -41,8 +41,7 @@ FBOExtensions* FBOExtensions::instance(unsigned contextID, bool createIfNotInita
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#define LOAD_FBO_EXT(name) setGLExtensionFuncPtr(name, (#name))
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FBOExtensions::FBOExtensions(unsigned int contextID)
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: _supported(false),
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glBindRenderbufferEXT(0),
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: glBindRenderbufferEXT(0),
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glGenRenderbuffersEXT(0),
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glDeleteRenderbuffersEXT(0),
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glRenderbufferStorageEXT(0),
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@@ -58,7 +57,8 @@ FBOExtensions::FBOExtensions(unsigned int contextID)
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glFramebufferTextureLayerEXT(0),
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glFramebufferRenderbufferEXT(0),
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glGenerateMipmapEXT(0),
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glBlitFramebufferEXT(0)
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glBlitFramebufferEXT(0),
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_supported(false)
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{
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if (!isGLExtensionSupported(contextID, "GL_EXT_framebuffer_object"))
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return;
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@@ -661,7 +661,6 @@ FrameBufferObject::~FrameBufferObject()
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void FrameBufferObject::setAttachment(BufferComponent attachment_point, const FrameBufferAttachment &attachment)
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{
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GLenum gl_attachment = convertBufferComponentToGLenum(attachment_point);
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_attachments[attachment_point] = attachment;
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updateDrawBuffers();
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@@ -687,8 +686,6 @@ void FrameBufferObject::updateDrawBuffers()
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// create textures and mipmaps before we bind the frame buffer object
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for (AttachmentMap::const_iterator i=_attachments.begin(); i!=_attachments.end(); ++i)
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{
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const FrameBufferAttachment &fa = i->second;
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// setup draw buffers based on the attachment definition
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if (i->first >= Camera::COLOR_BUFFER0 && i->first <= Camera::COLOR_BUFFER15)
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_drawBuffers.push_back(convertBufferComponentToGLenum(i->first));
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