From Sukender, "Here is a tiny fix which adds missing virtual methods in osgUtil::TransformAttributeFunctor, to handle Vec3d."

This commit is contained in:
Robert Osfield
2011-05-12 13:12:07 +00:00
parent 5c7b68e63f
commit b380387f53
2 changed files with 23 additions and 0 deletions

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@@ -34,6 +34,7 @@ class OSGUTIL_EXPORT TransformAttributeFunctor : public osg::Drawable::Attribute
/** Do the work of transforming vertex and normal attributes. */
virtual void apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3* begin);
virtual void apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3d* begin);
osg::Matrix _m;
osg::Matrix _im;