From Sukender, "Here is a tiny fix which adds missing virtual methods in osgUtil::TransformAttributeFunctor, to handle Vec3d."
This commit is contained in:
@@ -34,6 +34,7 @@ class OSGUTIL_EXPORT TransformAttributeFunctor : public osg::Drawable::Attribute
|
||||
|
||||
/** Do the work of transforming vertex and normal attributes. */
|
||||
virtual void apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3* begin);
|
||||
virtual void apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3d* begin);
|
||||
|
||||
osg::Matrix _m;
|
||||
osg::Matrix _im;
|
||||
|
||||
Reference in New Issue
Block a user