Fixed compilation problems under Windows due to changes in using std::ostream etc.

This commit is contained in:
Robert Osfield
2001-12-11 16:00:32 +00:00
parent 6c38b61185
commit b3cfed2cb2
4 changed files with 8 additions and 3 deletions

View File

@@ -303,7 +303,7 @@ void SceneView::draw()
{
osg::ref_ptr<osg::Camera> left_camera = new osg::Camera(*_camera);
osg::ref_ptr<osg::Camera> right_camera = new osg::Camera(*_camera);
float iod = 0.05;
float iod = 0.05f;
left_camera->adjustEyeOffsetForStereo(osg::Vec3(-iod*0.5,0.0f,0.0f),_screenDistance);
right_camera->adjustEyeOffsetForStereo(osg::Vec3(iod*0.5,0.0f,0.0f),_screenDistance);
@@ -323,7 +323,7 @@ void SceneView::draw()
{
osg::ref_ptr<osg::Camera> left_camera = new osg::Camera(*_camera);
osg::ref_ptr<osg::Camera> right_camera = new osg::Camera(*_camera);
float iod = 0.05;
float iod = 0.05f;
left_camera->adjustEyeOffsetForStereo(osg::Vec3(-iod*0.5,0.0f,0.0f),_screenDistance);
right_camera->adjustEyeOffsetForStereo(osg::Vec3(iod*0.5,0.0f,0.0f),_screenDistance);