Initial on screen stats support

This commit is contained in:
Robert Osfield
2007-01-21 18:24:54 +00:00
parent d3ce4825d8
commit b47ef11d74
12 changed files with 444 additions and 186 deletions

View File

@@ -74,7 +74,7 @@ bool Stats::getAttribute(int frameNumber, const std::string& attributeName, doub
const AttributeMap& attributeMap = _attributeMapList[index];
AttributeMap::const_iterator itr = attributeMap.find(attributeName);
if (itr != attributeMap.end()) return false;
if (itr == attributeMap.end()) return false;
value = itr->second;
return true;

View File

@@ -53,6 +53,15 @@ View::~View()
}
void View::setCamera(osg::Camera* camera)
{
if (_camera.valid()) _camera->setView(0);
_camera = camera;
if (_camera.valid()) _camera->setView(this);
}
void View::updateSlaves()
{
for(unsigned int i=0; i<_slaves.size(); ++i)

View File

@@ -477,6 +477,8 @@ osg::Matrixd SceneView::computeRightEyeViewImplementation(const osg::Matrixd& vi
void SceneView::cull()
{
if (_camera->getNodeMask()==0) return;
_renderInfo.setView(_camera->getView());
// update the active uniforms
@@ -693,7 +695,7 @@ void SceneView::cullStage(const osg::Matrixd& projection,const osg::Matrixd& mod
renderStage->setViewport(getViewport());
renderStage->setClearColor(getClearColor());
renderStage->setClearMask(_camera->getClearMask());
switch(_lightingMode)
{
@@ -812,6 +814,7 @@ void SceneView::flushDeletedGLObjects(double& availableTime)
void SceneView::draw()
{
if (_camera->getNodeMask()==0) return;
osg::State* state = _renderInfo.getState();

View File

@@ -533,6 +533,57 @@ struct CompositeViewerRenderingOperation : public osg::GraphicsOperation
void CompositeViewer::setUpRenderingSupport()
{
#if 1
_cameraSceneViewMap.clear();
Contexts contexts;
getContexts(contexts);
osg::FrameStamp* frameStamp = getFrameStamp();
for(Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
(*gcitr)->removeAllOperations();
osg::GraphicsContext* gc = *gcitr;
osg::GraphicsContext::Cameras& cameras = gc->getCameras();
osg::State* state = gc->getState();
for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
osgViewer::View* view = dynamic_cast<osgViewer::View*>(camera->getView());
osgViewer::Scene* scene = view ? view->getScene() : 0;
osg::DisplaySettings* ds = view ? view->getDisplaySettings() : 0;
if (!ds) ds = osg::DisplaySettings::instance();
osgDB::DatabasePager* dp = scene ? scene->getDatabasePager() : 0;
camera->setStats(new osg::Stats("Camera"));
osgUtil::SceneView* sceneView = new osgUtil::SceneView;
_cameraSceneViewMap[camera] = sceneView;
sceneView->setGlobalStateSet(view ? view->getCamera()->getStateSet() : 0);
sceneView->setDefaults();
sceneView->setDisplaySettings(ds);
sceneView->setCamera(camera);
sceneView->setState(state);
sceneView->setFrameStamp(frameStamp);
if (dp) dp->setCompileGLObjectsForContextID(state->getContextID(), true);
gc->add(new CompositeViewerRenderingOperation(sceneView, dp));
}
}
#else
osg::FrameStamp* frameStamp = getFrameStamp();
// what should we do with the old sceneViews?
@@ -549,8 +600,6 @@ void CompositeViewer::setUpRenderingSupport()
(*citr)->removeAllOperations();
}
for(Views::iterator itr = _views.begin();
itr != _views.end();
++itr)
@@ -601,7 +650,7 @@ void CompositeViewer::setUpRenderingSupport()
}
}
#endif
}

View File

@@ -533,28 +533,72 @@ struct ViewerRenderingOperation : public osg::GraphicsOperation
void Viewer::setUpRenderingSupport()
{
osg::FrameStamp* frameStamp = getFrameStamp();
// what should we do with the old sceneViews?
#if 1
_cameraSceneViewMap.clear();
Contexts contexts;
getContexts(contexts);
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
(*citr)->removeAllOperations();
}
osg::FrameStamp* frameStamp = getFrameStamp();
osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance();
osgDB::DatabasePager* dp = _scene.valid() ? _scene->getDatabasePager() : 0;
for(Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
(*gcitr)->removeAllOperations();
osg::GraphicsContext* gc = *gcitr;
osg::GraphicsContext::Cameras& cameras = gc->getCameras();
osg::State* state = gc->getState();
for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
camera->setStats(new osg::Stats("Camera"));
osgUtil::SceneView* sceneView = new osgUtil::SceneView;
_cameraSceneViewMap[camera] = sceneView;
sceneView->setGlobalStateSet(_camera->getStateSet());
sceneView->setDefaults();
sceneView->setDisplaySettings(ds);
sceneView->setCamera(camera);
sceneView->setState(state);
sceneView->setFrameStamp(frameStamp);
if (dp) dp->setCompileGLObjectsForContextID(state->getContextID(), true);
gc->add(new ViewerRenderingOperation(sceneView, dp));
}
}
#else
_cameraSceneViewMap.clear();
Contexts contexts;
getContexts(contexts);
osg::FrameStamp* frameStamp = getFrameStamp();
osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance();
osgDB::DatabasePager* dp = _scene.valid() ? _scene->getDatabasePager() : 0;
// clear out all the previously assigned operations
for(Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
(*gcitr)->removeAllOperations();
}
if (_camera.valid() && _camera->getGraphicsContext())
{
_camera->setStats(new osg::Stats("Viewer"));
_camera->setStats(new osg::Stats("Camera"));
osgUtil::SceneView* sceneView = new osgUtil::SceneView;
_cameraSceneViewMap[_camera] = sceneView;
@@ -595,6 +639,7 @@ void Viewer::setUpRenderingSupport()
slave._camera->getGraphicsContext()->add(new ViewerRenderingOperation(sceneView, dp));
}
}
#endif
}