Introduced TerrainTile::TileLoadedCallback
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@@ -17,6 +17,8 @@
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#include <osg/Group>
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#include <osg/CoordinateSystemNode>
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#include <osgDB/ReaderWriter>
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#include <osgTerrain/TerrainTechnique>
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#include <osgTerrain/Layer>
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#include <osgTerrain/Locator>
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@@ -145,8 +147,8 @@ class OSGTERRAIN_EXPORT TerrainTile : public osg::Group
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/** Get the number of colour layers.*/
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unsigned int getNumColorLayers() const { return _colorLayers.size(); }
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/** Set hint to whether the TerrainTechnique should create per vertex normals for lighting purposes.*/
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void setRequiresNormals(bool flag) { _requiresNormals = flag; }
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@@ -169,6 +171,16 @@ class OSGTERRAIN_EXPORT TerrainTile : public osg::Group
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/** Compute the bounding volume of the terrain by computing the union of the bounding volumes of all layers.*/
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virtual osg::BoundingSphere computeBound() const;
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/** Callback for post processing loaded TerrainTile, and for filling in missing elements such as external external imagery.*/
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struct TileLoadedCallback : public osg::Referenced
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{
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virtual bool deferExternalLayerLoading() const = 0;
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virtual void loaded(osgTerrain::TerrainTile* tile, const osgDB::ReaderWriter::Options* options) const = 0;
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};
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static void setTileLoadedCallback(TileLoadedCallback* lc);
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static osg::ref_ptr<TileLoadedCallback>& getTileLoadedCallback();
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protected:
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virtual ~TerrainTile();
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