Added DataSet::s/getSkirtRatio() method to allow control of how deep to

make the skirts around tiles.
This commit is contained in:
Robert Osfield
2004-06-02 14:15:08 +00:00
parent 344beecede
commit b5366cbda6
2 changed files with 14 additions and 3 deletions

View File

@@ -853,6 +853,9 @@ class OSGTERRAIN_EXPORT DataSet : public osg::Referenced
void setVerticalScale(float verticalScale) { _verticalScale = verticalScale; }
float getVerticalScale() const { return _verticalScale; }
void setSkirtRatio(float skirtRatio) { _skirtRatio = skirtRatio; }
float getSkirtRatio() const { return _skirtRatio; }
void setDefaultColor(const osg::Vec4& defaultColor) { _defaultColor = defaultColor; }
const osg::Vec4& getDefaultColor() const { return _defaultColor; }
@@ -960,6 +963,7 @@ class OSGTERRAIN_EXPORT DataSet : public osg::Referenced
float _maximumVisiableDistanceOfTopLevel;
float _radiusToMaxVisibleDistanceRatio;
float _verticalScale;
float _skirtRatio;
osg::ref_ptr<osg::CoordinateSystemNode> _destinationCoordinateSystem;
osg::ref_ptr<osg::CoordinateSystemNode> _intermediateCoordinateSystem;