Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
This commit is contained in:
@@ -102,7 +102,7 @@ osg::Node* createHUD()
|
||||
|
||||
text->setFont(timesFont);
|
||||
text->setPosition(position);
|
||||
text->setText("And add an osg::ModelViewMatrix set to ABSOLUTE to ensure\nit remains independent from any external model view matrices.");
|
||||
text->setText("And add an osg::ModelViewMatrix set to ABSOLUTE_RF to ensure\nit remains independent from any external model view matrices.");
|
||||
|
||||
position += delta;
|
||||
}
|
||||
@@ -148,7 +148,7 @@ osg::Node* createHUD()
|
||||
|
||||
// create the hud.
|
||||
osg::MatrixTransform* modelview_abs = new osg::MatrixTransform;
|
||||
modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE);
|
||||
modelview_abs->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
|
||||
modelview_abs->setMatrix(osg::Matrix::identity());
|
||||
modelview_abs->addChild(geode);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user