few cleanup
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@@ -70,7 +70,6 @@ void RigTransformSoftware::buildMinimumUpdateSet( const BoneMap&boneMap, const R
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const VertexIndexWeight &iw = *infit;
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const unsigned int &index = iw.getIndex();
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float weight = iw.getWeight();
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perVertexInfluences[index].push_back(BonePtrWeight(bone, weight));
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}
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}
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