diff --git a/src/osgSim/OverlayNode.cpp b/src/osgSim/OverlayNode.cpp index 4fcdf5867..7fdab7f7c 100644 --- a/src/osgSim/OverlayNode.cpp +++ b/src/osgSim/OverlayNode.cpp @@ -994,7 +994,7 @@ OverlayNode::OverlayData& OverlayNode::getOverlayData(osgUtil::CullVisitor* cv) overlayData._overlayStateSet->setAttribute(program); // get shaders from source - std::string vertexShaderFile = osgDB::findDataFile("overlay.vert"); + std::string vertexShaderFile = osgDB::findDataFile("shaders/overlay_perspective_rtt.vert"); if (!vertexShaderFile.empty()) { program->addShader(osg::Shader::readShaderFile(osg::Shader::VERTEX, vertexShaderFile)); @@ -1023,13 +1023,13 @@ OverlayNode::OverlayData& OverlayNode::getOverlayData(osgUtil::CullVisitor* cv) overlayData._mainSubgraphProgram = new osg::Program; // get shaders from source - std::string vertexShaderFile = osgDB::findDataFile("mainsubgraph.vert"); + std::string vertexShaderFile = osgDB::findDataFile("shaders/overlay_perspective_main.vert"); if (!vertexShaderFile.empty()) { overlayData._mainSubgraphProgram->addShader(osg::Shader::readShaderFile(osg::Shader::VERTEX, vertexShaderFile)); } - std::string fragmentShaderFile = osgDB::findDataFile("mainsubgraph.frag"); + std::string fragmentShaderFile = osgDB::findDataFile("shaders/overlay_perspective_main.frag"); if (!fragmentShaderFile.empty()) { overlayData._mainSubgraphProgram->addShader(osg::Shader::readShaderFile(osg::Shader::FRAGMENT, fragmentShaderFile)); @@ -1456,13 +1456,13 @@ void OverlayNode::traverse_VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY(osg::NodeVis if (usePerspectiveShaders) { - osg::notify(osg::NOTICE)<<"ratio = "<